Reformat and clean up npc scripts
This commit is contained in:
@@ -29,37 +29,38 @@ function start() {
|
||||
|
||||
function action(mode, type, selection) {
|
||||
if (mode != 1) {
|
||||
if (mode == 0)
|
||||
if (mode == 0) {
|
||||
cm.sendOk("Alright, see you next time.");
|
||||
}
|
||||
cm.dispose();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
status++;
|
||||
if (cm.getPlayer().getMapId() == 682000000) {
|
||||
if (status == 0) {
|
||||
if (selection == 0)
|
||||
if (selection == 0) {
|
||||
cm.sendYesNo("Would you like to return back to #bcivilization#k? The fee is " + fee + " mesos.");
|
||||
}
|
||||
} else if (status == 1) {
|
||||
if(cm.getMeso() >= fee) {
|
||||
if (cm.getMeso() >= fee) {
|
||||
cm.gainMeso(-fee);
|
||||
cm.warp(600000000);
|
||||
} else {
|
||||
cm.sendOk("Hey, what are you trying to pull on? You don't have enough meso to pay the fee.");
|
||||
}
|
||||
|
||||
|
||||
cm.dispose();
|
||||
}
|
||||
} else {
|
||||
if (status == 0) {
|
||||
cm.sendYesNo("Would you like to go to the #bHaunted Mansion#k? The fee is " + fee + " mesos.");
|
||||
} else if (status == 1) {
|
||||
if(cm.getMeso() >= fee) {
|
||||
if (cm.getMeso() >= fee) {
|
||||
cm.gainMeso(-fee);
|
||||
cm.warp(682000000, 0);
|
||||
} else {
|
||||
cm.sendOk("Hey, what are you trying to pull on? You don't have enough meso to pay the fee.");
|
||||
}
|
||||
|
||||
|
||||
cm.dispose();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user