Reformat and clean up npc scripts

This commit is contained in:
P0nk
2021-09-09 23:35:02 +02:00
parent 0c1545f81d
commit d893309b4f
665 changed files with 19932 additions and 19046 deletions

View File

@@ -28,93 +28,91 @@ function start() {
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && status == 0) {
cm.dispose();
return;
}
if (mode == 1) {
status++;
} else {
if (mode == 0 && status == 0) {
status--;
}
if (cm.getMapId() == 925100500) {
if (status == 0) {
if (cm.isEventLeader()) {
cm.sendOk("I have been saved thanks to your efforts! Thank you, guys!");
} else {
cm.sendOk("I have been saved thanks to your efforts! Thank you, guys! Let your party leader talk to me first before I give you your rewards...");
cm.dispose();
}
} else {
cm.getEventInstance().clearPQ();
cm.dispose();
}
} else {
if (status == 0) {
cm.sendSimple("Thank you for saving me! How can I help you?\r\n#b#L0#Get me out of here.\r\n#L1#Give me Pirate Hat.");
} else if (status == 1) {
if (selection == 0) {
if (!cm.canHold(4001158, 1)) {
cm.sendOk("Please make room in ETC.");
cm.dispose();
return;
}
cm.gainItem(4001158, 1);
cm.warp(251010404, 0);
} else {
if (cm.haveItem(1003267, 1)) {
cm.sendOk("You have the best hat.");
} else if (cm.haveItem(1002573, 1)) {
if (cm.haveItem(4001158, 20)) {
if (cm.canHold(1003267, 1)) {
cm.gainItem(1002573, -1);
cm.gainItem(4001158, -20);
cm.gainItem(1003267, 1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001158# to get the next hat.");
}
} else if (cm.haveItem(1002572, 1)) {
if (cm.haveItem(4001158, 20)) {
if (cm.canHold(1002573, 1)) {
cm.gainItem(1002572, -1);
cm.gainItem(4001158, -20);
cm.gainItem(1002573, 1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001158# to get the next hat.");
}
} else {
if (cm.haveItem(4001158, 20)) {
if (cm.canHold(1002572, 1)) {
cm.gainItem(4001158, -20);
cm.gainItem(1002572, 1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001158# to get the next hat.");
}
}
}
if (mode == 1)
status++;
else
status--;
if(cm.getMapId() == 925100500) {
if (status == 0) {
if(cm.isEventLeader()) {
cm.sendOk("I have been saved thanks to your efforts! Thank you, guys!");
}
else {
cm.sendOk("I have been saved thanks to your efforts! Thank you, guys! Let your party leader talk to me first before I give you your rewards...");
cm.dispose();
}
}
else {
cm.getEventInstance().clearPQ();
cm.dispose();
}
}
else {
if (status == 0) {
cm.sendSimple("Thank you for saving me! How can I help you?\r\n#b#L0#Get me out of here.\r\n#L1#Give me Pirate Hat.");
} else if (status == 1) {
if (selection == 0) {
if (!cm.canHold(4001158, 1)) {
cm.sendOk("Please make room in ETC.");
cm.dispose();
return;
}
cm.gainItem(4001158, 1);
cm.warp(251010404,0);
} else {
if (cm.haveItem(1003267, 1)) {
cm.sendOk("You have the best hat.");
} else if (cm.haveItem(1002573, 1)) {
if (cm.haveItem(4001158, 20)) {
if (cm.canHold(1003267,1)) {
cm.gainItem(1002573, -1);
cm.gainItem(4001158, -20);
cm.gainItem(1003267,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001158# to get the next hat.");
}
} else if (cm.haveItem(1002572, 1)) {
if (cm.haveItem(4001158, 20)) {
if (cm.canHold(1002573,1)) {
cm.gainItem(1002572, -1);
cm.gainItem(4001158, -20);
cm.gainItem(1002573,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001158# to get the next hat.");
}
} else {
if (cm.haveItem(4001158, 20)) {
if (cm.canHold(1002572,1)) {
cm.gainItem(4001158, -20);
cm.gainItem(1002572,1);
cm.sendOk("I have given you the hat.");
} else {
cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
}
} else {
cm.sendOk("You need 20 #t4001158# to get the next hat.");
}
}
}
cm.dispose();
}
}
cm.dispose();
}
}
}
}