Reformat and clean up npc scripts
This commit is contained in:
@@ -28,93 +28,91 @@ function start() {
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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if (mode == 0 && status == 0) {
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status--;
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}
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if (cm.getMapId() == 925100500) {
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if (status == 0) {
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if (cm.isEventLeader()) {
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cm.sendOk("I have been saved thanks to your efforts! Thank you, guys!");
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} else {
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cm.sendOk("I have been saved thanks to your efforts! Thank you, guys! Let your party leader talk to me first before I give you your rewards...");
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cm.dispose();
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}
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} else {
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cm.getEventInstance().clearPQ();
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cm.dispose();
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}
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} else {
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if (status == 0) {
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cm.sendSimple("Thank you for saving me! How can I help you?\r\n#b#L0#Get me out of here.\r\n#L1#Give me Pirate Hat.");
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} else if (status == 1) {
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if (selection == 0) {
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if (!cm.canHold(4001158, 1)) {
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cm.sendOk("Please make room in ETC.");
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cm.dispose();
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return;
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}
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cm.gainItem(4001158, 1);
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cm.warp(251010404, 0);
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} else {
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if (cm.haveItem(1003267, 1)) {
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cm.sendOk("You have the best hat.");
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} else if (cm.haveItem(1002573, 1)) {
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if (cm.haveItem(4001158, 20)) {
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if (cm.canHold(1003267, 1)) {
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cm.gainItem(1002573, -1);
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cm.gainItem(4001158, -20);
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cm.gainItem(1003267, 1);
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cm.sendOk("I have given you the hat.");
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} else {
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cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
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}
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} else {
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cm.sendOk("You need 20 #t4001158# to get the next hat.");
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}
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} else if (cm.haveItem(1002572, 1)) {
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if (cm.haveItem(4001158, 20)) {
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if (cm.canHold(1002573, 1)) {
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cm.gainItem(1002572, -1);
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cm.gainItem(4001158, -20);
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cm.gainItem(1002573, 1);
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cm.sendOk("I have given you the hat.");
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} else {
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cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
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}
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} else {
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cm.sendOk("You need 20 #t4001158# to get the next hat.");
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}
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} else {
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if (cm.haveItem(4001158, 20)) {
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if (cm.canHold(1002572, 1)) {
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cm.gainItem(4001158, -20);
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cm.gainItem(1002572, 1);
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cm.sendOk("I have given you the hat.");
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} else {
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cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
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}
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} else {
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cm.sendOk("You need 20 #t4001158# to get the next hat.");
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}
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}
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(cm.getMapId() == 925100500) {
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if (status == 0) {
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if(cm.isEventLeader()) {
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cm.sendOk("I have been saved thanks to your efforts! Thank you, guys!");
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}
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else {
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cm.sendOk("I have been saved thanks to your efforts! Thank you, guys! Let your party leader talk to me first before I give you your rewards...");
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cm.dispose();
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}
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}
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else {
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cm.getEventInstance().clearPQ();
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cm.dispose();
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}
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}
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else {
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if (status == 0) {
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cm.sendSimple("Thank you for saving me! How can I help you?\r\n#b#L0#Get me out of here.\r\n#L1#Give me Pirate Hat.");
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} else if (status == 1) {
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if (selection == 0) {
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if (!cm.canHold(4001158, 1)) {
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cm.sendOk("Please make room in ETC.");
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cm.dispose();
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return;
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}
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cm.gainItem(4001158, 1);
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cm.warp(251010404,0);
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} else {
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if (cm.haveItem(1003267, 1)) {
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cm.sendOk("You have the best hat.");
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} else if (cm.haveItem(1002573, 1)) {
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if (cm.haveItem(4001158, 20)) {
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if (cm.canHold(1003267,1)) {
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cm.gainItem(1002573, -1);
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cm.gainItem(4001158, -20);
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cm.gainItem(1003267,1);
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cm.sendOk("I have given you the hat.");
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} else {
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cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
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}
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} else {
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cm.sendOk("You need 20 #t4001158# to get the next hat.");
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}
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} else if (cm.haveItem(1002572, 1)) {
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if (cm.haveItem(4001158, 20)) {
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if (cm.canHold(1002573,1)) {
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cm.gainItem(1002572, -1);
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cm.gainItem(4001158, -20);
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cm.gainItem(1002573,1);
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cm.sendOk("I have given you the hat.");
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} else {
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cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
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}
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} else {
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cm.sendOk("You need 20 #t4001158# to get the next hat.");
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}
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} else {
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if (cm.haveItem(4001158, 20)) {
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if (cm.canHold(1002572,1)) {
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cm.gainItem(4001158, -20);
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cm.gainItem(1002572,1);
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cm.sendOk("I have given you the hat.");
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} else {
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cm.sendOk("Please make room in your EQUIP inventory before receiving the hat.");
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}
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} else {
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cm.sendOk("You need 20 #t4001158# to get the next hat.");
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}
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}
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}
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cm.dispose();
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}
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}
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cm.dispose();
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}
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}
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}
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}
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