Reformat and clean up npc scripts
This commit is contained in:
@@ -23,7 +23,7 @@
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* @npc: Mark of the Squad
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* @map: Cave of Life - Cave Entrance (240050000)
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* @func: Horntail PQ
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*/
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*/
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var status = 0;
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var price = 100000;
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@@ -31,104 +31,104 @@ var em = null;
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var hasPass;
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function isRecruitingMap(mapid) {
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return mapid == 240050000;
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return mapid == 240050000;
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}
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function start() {
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(isRecruitingMap(cm.getMapId())) {
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if (status == 0) {
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em = cm.getEventManager("HorntailPQ");
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if(em == null) {
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cm.sendOk("The Horntail PQ has encountered an error.");
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cm.dispose();
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return;
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} else if(cm.isUsingOldPqNpcStyle()) {
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action(1, 0, 0);
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return;
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}
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cm.sendSimple("#e#b<Party Quest: Horntail Trial Grounds>\r\n#k#n" + em.getProperty("party") + "\r\n\r\nThis is the path to Horntail's lair. If you want to face him, you and your team shall be tested on the trial grounds ahead.#b\r\n#L0#Let us pass to the trial grounds.\r\n#L1#I would like to " + (cm.getPlayer().isRecvPartySearchInviteEnabled() ? "disable" : "enable") + " Party Search.\r\n#L2#I would like to hear more details.");
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} else if (status == 1) {
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if (selection == 0) {
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if (cm.getParty() == null) {
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cm.sendOk("You can participate in the party quest only if you are in a party.");
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cm.dispose();
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} else if(!cm.isLeader()) {
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cm.sendOk("Your party leader must talk to me to start this party quest.");
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cm.dispose();
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} else {
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var eli = em.getEligibleParty(cm.getParty());
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if(eli.size() > 0) {
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if(!em.startInstance(cm.getParty(), cm.getPlayer().getMap(), 1)) {
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cm.sendOk("Another party has already entered the #rParty Quest#k in this channel. Please try another channel, or wait for the current party to finish.");
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}
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}
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else {
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cm.sendOk("Either I cannot accept some members of your party inside the cave or you team is lacking. Solve this problem then talk to me!");
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}
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cm.dispose();
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}
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} else if(selection == 1) {
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var psState = cm.getPlayer().toggleRecvPartySearchInvite();
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cm.sendOk("Your Party Search status is now: #b" + (psState ? "enabled" : "disabled") + "#k. Talk to me whenever you want to change it back.");
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cm.dispose();
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} else {
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cm.sendOk("#e#b<Party Quest: Horntail Trial Grounds>#k#n\r\nAs the gatekeeper of Horntail's lair, I will grant access #bjust to those worthy#k of his presence. Even for those people, the path inside is that of a maze, full of branches and trials. However, those #radept at fighting squad bosses#k have a better chance to stand to our leader, although those #rof our kind#k have a shabby chance as well.");
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cm.dispose();
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}
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}
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} else {
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if(!cm.isEventLeader()) {
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cm.sendOk("Only your party leader is allowed to interact with the Schedule.");
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} else if(cm.getMapId() == 240050100) {
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if(cm.haveItem(4001087) && cm.haveItem(4001088) && cm.haveItem(4001089) && cm.haveItem(4001090) && cm.haveItem(4001091)) {
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cm.gainItem(4001087, -1);
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cm.gainItem(4001088, -1);
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cm.gainItem(4001089, -1);
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cm.gainItem(4001090, -1);
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cm.gainItem(4001091, -1);
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cm.getEventInstance().warpEventTeam(240050200);
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} else {
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cm.sendOk("You don't have all the keys needed to proceed.");
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}
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} else if(cm.getMapId() == 240050300) {
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if(cm.haveItem(4001092, 1) && cm.haveItem(4001093, 6)) {
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cm.gainItem(4001092, -1);
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cm.gainItem(4001093, -6);
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cm.getEventInstance().clearPQ();
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} else {
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cm.sendOk("Check if you have got all 6 Red keys and 1 Blue key with you.");
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}
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} else if(cm.getMapId() == 240050310) {
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if(cm.haveItem(4001092, 1) && cm.haveItem(4001093, 6)) {
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cm.gainItem(4001092, -1);
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cm.gainItem(4001093, -6);
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cm.getEventInstance().clearPQ();
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} else {
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cm.sendOk("Check if you have got all 6 Red keys and 1 Blue key with you.");
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}
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}
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cm.dispose();
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (isRecruitingMap(cm.getMapId())) {
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if (status == 0) {
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em = cm.getEventManager("HorntailPQ");
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if (em == null) {
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cm.sendOk("The Horntail PQ has encountered an error.");
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cm.dispose();
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return;
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} else if (cm.isUsingOldPqNpcStyle()) {
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action(1, 0, 0);
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return;
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}
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cm.sendSimple("#e#b<Party Quest: Horntail Trial Grounds>\r\n#k#n" + em.getProperty("party") + "\r\n\r\nThis is the path to Horntail's lair. If you want to face him, you and your team shall be tested on the trial grounds ahead.#b\r\n#L0#Let us pass to the trial grounds.\r\n#L1#I would like to " + (cm.getPlayer().isRecvPartySearchInviteEnabled() ? "disable" : "enable") + " Party Search.\r\n#L2#I would like to hear more details.");
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} else if (status == 1) {
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if (selection == 0) {
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if (cm.getParty() == null) {
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cm.sendOk("You can participate in the party quest only if you are in a party.");
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cm.dispose();
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} else if (!cm.isLeader()) {
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cm.sendOk("Your party leader must talk to me to start this party quest.");
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cm.dispose();
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} else {
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var eli = em.getEligibleParty(cm.getParty());
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if (eli.size() > 0) {
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if (!em.startInstance(cm.getParty(), cm.getPlayer().getMap(), 1)) {
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cm.sendOk("Another party has already entered the #rParty Quest#k in this channel. Please try another channel, or wait for the current party to finish.");
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}
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} else {
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cm.sendOk("Either I cannot accept some members of your party inside the cave or you team is lacking. Solve this problem then talk to me!");
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}
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cm.dispose();
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}
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} else if (selection == 1) {
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var psState = cm.getPlayer().toggleRecvPartySearchInvite();
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cm.sendOk("Your Party Search status is now: #b" + (psState ? "enabled" : "disabled") + "#k. Talk to me whenever you want to change it back.");
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cm.dispose();
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} else {
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cm.sendOk("#e#b<Party Quest: Horntail Trial Grounds>#k#n\r\nAs the gatekeeper of Horntail's lair, I will grant access #bjust to those worthy#k of his presence. Even for those people, the path inside is that of a maze, full of branches and trials. However, those #radept at fighting squad bosses#k have a better chance to stand to our leader, although those #rof our kind#k have a shabby chance as well.");
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cm.dispose();
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}
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}
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} else {
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if (!cm.isEventLeader()) {
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cm.sendOk("Only your party leader is allowed to interact with the Schedule.");
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} else if (cm.getMapId() == 240050100) {
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if (cm.haveItem(4001087) && cm.haveItem(4001088) && cm.haveItem(4001089) && cm.haveItem(4001090) && cm.haveItem(4001091)) {
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cm.gainItem(4001087, -1);
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cm.gainItem(4001088, -1);
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cm.gainItem(4001089, -1);
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cm.gainItem(4001090, -1);
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cm.gainItem(4001091, -1);
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cm.getEventInstance().warpEventTeam(240050200);
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} else {
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cm.sendOk("You don't have all the keys needed to proceed.");
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}
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} else if (cm.getMapId() == 240050300) {
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if (cm.haveItem(4001092, 1) && cm.haveItem(4001093, 6)) {
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cm.gainItem(4001092, -1);
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cm.gainItem(4001093, -6);
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cm.getEventInstance().clearPQ();
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} else {
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cm.sendOk("Check if you have got all 6 Red keys and 1 Blue key with you.");
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}
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} else if (cm.getMapId() == 240050310) {
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if (cm.haveItem(4001092, 1) && cm.haveItem(4001093, 6)) {
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cm.gainItem(4001092, -1);
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cm.gainItem(4001093, -6);
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cm.getEventInstance().clearPQ();
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} else {
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cm.sendOk("Check if you have got all 6 Red keys and 1 Blue key with you.");
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}
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}
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cm.dispose();
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}
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}
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}
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