Reformat and clean up npc scripts
This commit is contained in:
@@ -20,40 +20,41 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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-- Odin JavaScript --------------------------------------------------------------------------------
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Mue - Leafre Ticketing Booth(240000100)
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-- By ---------------------------------------------------------------------------------------------
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Information
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-- Version Info -----------------------------------------------------------------------------------
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1.2 - Cleanup by Moogra
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1.1 - Price like GMS [sadiq]
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1.0 - First Version by Information
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---------------------------------------------------------------------------------------------------
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**/
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-- Odin JavaScript --------------------------------------------------------------------------------
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Mue - Leafre Ticketing Booth(240000100)
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-- By ---------------------------------------------------------------------------------------------
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Information
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-- Version Info -----------------------------------------------------------------------------------
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1.2 - Cleanup by Moogra
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1.1 - Price like GMS [sadiq]
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1.0 - First Version by Information
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---------------------------------------------------------------------------------------------------
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**/
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var status = 0;
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var cost = 30000;
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function start() {
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cm.sendYesNo("Hello, I'm in charge of selling tickets for the ship ride to Orbis Station of Ossyria. The ride to Orbis takes off every 10 minutes, beginning on the hour, and it'll cost you #b"+cost+" mesos#k. Are you sure you want to purchase #b#t4031045##k?");
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cm.sendYesNo("Hello, I'm in charge of selling tickets for the ship ride to Orbis Station of Ossyria. The ride to Orbis takes off every 10 minutes, beginning on the hour, and it'll cost you #b" + cost + " mesos#k. Are you sure you want to purchase #b#t4031045##k?");
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}
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function action(mode, type, selection) {
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if(mode == -1)
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if (mode == -1) {
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cm.dispose();
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else {
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if(mode == 1)
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} else {
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if (mode == 1) {
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status++;
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else {
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} else {
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cm.sendNext("You must have some business to take care of here, right?");
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cm.dispose();
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return;
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}
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if(status == 1) {
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if(cm.getMeso() >= cost && cm.canHold(4031045)) {
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cm.gainItem(4031045,1);
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if (status == 1) {
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if (cm.getMeso() >= cost && cm.canHold(4031045)) {
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cm.gainItem(4031045, 1);
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cm.gainMeso(-cost);
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} else
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cm.sendOk("Are you sure you have #b"+cost+" mesos#k? If so, then I urge you to check your etc. inventory, and see if it's full or not.");
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} else {
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cm.sendOk("Are you sure you have #b" + cost + " mesos#k? If so, then I urge you to check your etc. inventory, and see if it's full or not.");
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}
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cm.dispose();
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}
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}
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