Reformat and clean up npc scripts
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@@ -1,31 +1,31 @@
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function start() {
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if(cm.haveItem(4031045)){
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if (cm.haveItem(4031045)) {
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var em = cm.getEventManager("Trains");
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if (em.getProperty("entry") == "true")
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if (em.getProperty("entry") == "true") {
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cm.sendYesNo("Do you want to go to Orbis?");
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else{
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} else {
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cm.sendOk("The train to Orbis is already travelling, please be patient for the next one.");
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cm.dispose();
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}
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}else{
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} else {
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cm.sendOk("Make sure you got a Orbis ticket to travel in this train. Check your inventory.");
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cm.dispose();
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}
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}
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function action(mode, type, selection) {
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if (mode <= 0) {
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cm.sendOk("Okay, talk to me if you change your mind!");
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cm.sendOk("Okay, talk to me if you change your mind!");
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cm.dispose();
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return;
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}
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return;
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}
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var em = cm.getEventManager("Trains");
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if (em.getProperty("entry") == "true") {
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cm.warp(220000111);
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cm.gainItem(4031045, -1);
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cm.dispose();
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}
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else {
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} else {
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cm.sendOk("The train to Orbis is ready to take off, please be patient for the next one.");
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cm.dispose();
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}
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