Reformat and clean up npc scripts
This commit is contained in:
@@ -46,24 +46,25 @@ function action(mode, type, selection) {
|
||||
if (mode < 1) { // disposing issue with stylishs found thanks to Vcoc
|
||||
cm.dispose();
|
||||
} else {
|
||||
if (mode == 1)
|
||||
if (mode == 1) {
|
||||
status++;
|
||||
else
|
||||
} else {
|
||||
status--;
|
||||
}
|
||||
if (status == 0) {
|
||||
cm.sendSimple("Well, I'm bored, so I'll help out the doctor. For a #b#t5152006##k, I will change the way you look. But don't forget, it will be random!\r\n#L2#Plastic Surgery: #i5152006##t5152006##l");
|
||||
} else if (status == 1) {
|
||||
if (selection == 2) {
|
||||
facenew = Array();
|
||||
if (cm.getPlayer().getGender() == 0) {
|
||||
for(var i = 0; i < mface_r.length; i++) {
|
||||
for (var i = 0; i < mface_r.length; i++) {
|
||||
pushIfItemExists(facenew, mface_r[i] + cm.getPlayer().getFace()
|
||||
% 1000 - (cm.getPlayer().getFace()
|
||||
% 100));
|
||||
}
|
||||
}
|
||||
if (cm.getPlayer().getGender() == 1) {
|
||||
for(var i = 0; i < fface_r.length; i++) {
|
||||
for (var i = 0; i < fface_r.length; i++) {
|
||||
pushIfItemExists(facenew, fface_r[i] + cm.getPlayer().getFace()
|
||||
% 1000 - (cm.getPlayer().getFace()
|
||||
% 100));
|
||||
@@ -71,10 +72,9 @@ function action(mode, type, selection) {
|
||||
}
|
||||
cm.sendYesNo("If you use the regular coupon, your face may transform into a random new look...do you still want to do it using #b#t5152006##k?");
|
||||
}
|
||||
}
|
||||
else if (status == 2){
|
||||
} else if (status == 2) {
|
||||
cm.dispose();
|
||||
if (cm.haveItem(5152006) == true){
|
||||
if (cm.haveItem(5152006) == true) {
|
||||
cm.gainItem(5152006, -1);
|
||||
cm.setFace(facenew[Math.floor(Math.random() * facenew.length)]);
|
||||
cm.sendOk("Enjoy your new and improved face!");
|
||||
|
||||
Reference in New Issue
Block a user