Reformat and clean up npc scripts
This commit is contained in:
@@ -19,37 +19,38 @@
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*/
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var status;
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function start() {
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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cm.sendNext("#b#p1104002##k... The black witch... Trapped me here... There's no time now, she's already on her way to #rattack Ereve#k!");
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} else if (status == 1) {
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cm.sendYesNo("Fellow Knight, you must reach to #rEreve#k right now, #rthe Empress is in danger#k!! Even in this condition, I can still Magic Warp you there. When you're ready talk to me. #bAre you ready to face Eleanor?#k");
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} else if (status == 2) {
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if(cm.getWarpMap(913030000).countPlayers() == 0) {
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cm.warp(913030000, 0);
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} else {
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cm.sendOk("There's someone already challenging her. Please wait awhile.");
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}
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cm.dispose();
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (status == 0) {
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cm.sendNext("#b#p1104002##k... The black witch... Trapped me here... There's no time now, she's already on her way to #rattack Ereve#k!");
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} else if (status == 1) {
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cm.sendYesNo("Fellow Knight, you must reach to #rEreve#k right now, #rthe Empress is in danger#k!! Even in this condition, I can still Magic Warp you there. When you're ready talk to me. #bAre you ready to face Eleanor?#k");
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} else if (status == 2) {
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if (cm.getWarpMap(913030000).countPlayers() == 0) {
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cm.warp(913030000, 0);
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} else {
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cm.sendOk("There's someone already challenging her. Please wait awhile.");
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}
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cm.dispose();
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}
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}
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}
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