Reformat and clean up npc scripts
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@@ -19,38 +19,39 @@
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*/
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var status;
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function start() {
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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var qs = cm.getQuestStatus(2162);
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if((qs == 0 || qs == 1) && !cm.haveItem(4031839, 1)) {
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if(cm.canHold(4031839, 1)) {
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cm.gainItem(4031839, 1);
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cm.sendNext("(You retrieved a Crumpled Paper standing out of the trash can. It's content seems important.)", 2);
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} else {
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cm.sendNext("(You see a Crumpled Paper standing out of the trash can. It's content seems important, but you can't retrieve it since your inventory is full.)", 2);
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}
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}
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cm.dispose();
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (status == 0) {
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var qs = cm.getQuestStatus(2162);
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if ((qs == 0 || qs == 1) && !cm.haveItem(4031839, 1)) {
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if (cm.canHold(4031839, 1)) {
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cm.gainItem(4031839, 1);
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cm.sendNext("(You retrieved a Crumpled Paper standing out of the trash can. It's content seems important.)", 2);
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} else {
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cm.sendNext("(You see a Crumpled Paper standing out of the trash can. It's content seems important, but you can't retrieve it since your inventory is full.)", 2);
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}
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}
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cm.dispose();
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}
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}
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}
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