Reformat and clean up npc scripts

This commit is contained in:
P0nk
2021-09-09 23:35:02 +02:00
parent 0c1545f81d
commit d893309b4f
665 changed files with 19932 additions and 19046 deletions

View File

@@ -20,55 +20,56 @@
*/
/**
-- Odin JavaScript --------------------------------------------------------------------------------
Thief Job Instructor - Thief's Construction Site (108000400)
-- By ---------------------------------------------------------------------------------------------
Unknown
-- Version Info -----------------------------------------------------------------------------------
1.1 - Statement fix [Information]
1.0 - First Version by Unknown
---------------------------------------------------------------------------------------------------
*/
-- Odin JavaScript --------------------------------------------------------------------------------
Thief Job Instructor - Thief's Construction Site (108000400)
-- By ---------------------------------------------------------------------------------------------
Unknown
-- Version Info -----------------------------------------------------------------------------------
1.1 - Statement fix [Information]
1.0 - First Version by Unknown
---------------------------------------------------------------------------------------------------
*/
var status;
var completed;
function start() {
status = -1;
action(1, 0, 0);
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
if (cm.haveItem(4031013,30)) {
completed = true;
cm.sendOk("You're a true hero! Take this and the Dark Lord will acknowledge you.");
} else {
completed = false;
cm.sendSimple("You will have to collect me #b30 #t4031013##k. Good luck. \r\n#b#L1#I would like to leave#l");
}
} else if(status == 1) {
if(completed) {
cm.removeAll(4031013);
cm.completeQuest(100010);
cm.startQuest(100011);
cm.gainItem(4031012);
}
cm.warp(102040000, 9);
cm.dispose();
}
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1) {
status++;
} else {
status--;
}
if (status == 0) {
if (cm.haveItem(4031013, 30)) {
completed = true;
cm.sendOk("You're a true hero! Take this and the Dark Lord will acknowledge you.");
} else {
completed = false;
cm.sendSimple("You will have to collect me #b30 #t4031013##k. Good luck. \r\n#b#L1#I would like to leave#l");
}
} else if (status == 1) {
if (completed) {
cm.removeAll(4031013);
cm.completeQuest(100010);
cm.startQuest(100011);
cm.gainItem(4031012);
}
cm.warp(102040000, 9);
cm.dispose();
}
}
}