Reformat and clean up npc scripts
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@@ -27,36 +27,37 @@
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*/
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var status;
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function start() {
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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cm.sendYesNo("So, are you going to use the Internet Cafe? There is a fee to use the spaces there, that is #b5,000 mesos#k. Are you going to enter the Cafe?");
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} else if(status == 1) {
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if(cm.getMeso() < 5000) {
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cm.sendOk("Oh, you don't have the money, right? Sorry, I can't let you in.");
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} else {
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cm.gainMeso(-5000);
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cm.warp(193000000, "out00");
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}
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cm.dispose();
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (status == 0) {
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cm.sendYesNo("So, are you going to use the Internet Cafe? There is a fee to use the spaces there, that is #b5,000 mesos#k. Are you going to enter the Cafe?");
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} else if (status == 1) {
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if (cm.getMeso() < 5000) {
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cm.sendOk("Oh, you don't have the money, right? Sorry, I can't let you in.");
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} else {
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cm.gainMeso(-5000);
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cm.warp(193000000, "out00");
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}
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cm.dispose();
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}
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}
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}
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