Reformat and clean up npc scripts
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@@ -7,47 +7,49 @@
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var status;
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var mobId = 2220100; //Blue Mushroom
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function start(){
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if (!cm.isQuestStarted(20718)) { // thanks Stray, Ari
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cm.dispose();
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return;
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}
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function start() {
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if (!cm.isQuestStarted(20718)) { // thanks Stray, Ari
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cm.dispose();
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return;
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}
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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function action(mode, type, selection) {
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if (mode == -1 || (mode == 0 && status == 0)) {
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cm.dispose();
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return;
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} else if (mode == 0) {
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status--;
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} else {
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status++;
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}
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if(status == 0){
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cm.sendOk("A mysterious black figure appeared and summoned a lot of angry monsters!");
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}
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else if(status == 1){
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var player = cm.getPlayer();
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var map = player.getMap();
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if (status == 0) {
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cm.sendOk("A mysterious black figure appeared and summoned a lot of angry monsters!");
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} else if (status == 1) {
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var player = cm.getPlayer();
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var map = player.getMap();
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const LifeFactory = Java.type('server.life.LifeFactory');
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const Point = Java.type('java.awt.Point');
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for(var i = 0; i < 10; i++)
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map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(117, 183));
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for(var i = 0; i < 10; i++)
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map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(4, 183));
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for(var i = 0; i < 10; i++)
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map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(-109, 183));
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const LifeFactory = Java.type('server.life.LifeFactory');
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const Point = Java.type('java.awt.Point');
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for (var i = 0; i < 10; i++) {
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map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(117, 183));
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}
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for (var i = 0; i < 10; i++) {
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map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(4, 183));
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}
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for (var i = 0; i < 10; i++) {
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map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(-109, 183));
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}
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cm.completeQuest(20718, 1103003);
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cm.gainExp(4000 * cm.getPlayer().getExpRate());
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cm.completeQuest(20718, 1103003);
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cm.gainExp(4000 * cm.getPlayer().getExpRate());
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cm.dispose();
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return;
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}
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cm.dispose();
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}
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}
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