Reformat and clean up npc scripts

This commit is contained in:
P0nk
2021-09-09 23:35:02 +02:00
parent 0c1545f81d
commit d893309b4f
665 changed files with 19932 additions and 19046 deletions

View File

@@ -26,9 +26,9 @@
var itemToUse = 4001126;
var chairs = new Array(3010000, 3010001, 3010002, 3010003, 3010004, 3010005, 3010006, 3010007, 3010008, 3010009, 3010010, 3010011, 3010012, 3010013, 3010015, 3010016, 3010017, 3010018, 3010019, 3010022, 3010023, 3010024, 3010025, 3010026, 3010028, 3010040, 3010041, 3010043, 3010045, 3010046, 3010047,3010057,3010058,3010060,3010061,3010062,3010063, 3010064,3010065,3010066,3010067,3010069,3010071,3010072,3010073,3010080,3010081,3010082,3010083, 3010084,3010085,3010097,3010098,3010099,3010101,3010106,3010116,3011000,3012005,3012010,3012011);
var scrolls = new Array(2040603,2044503,2041024,2041025,2044703,2044603,2043303,2040807,2040806,2040006,2040007,2043103,2043203,2043003,2040506,2044403,2040903,2040709,2040710,2040711,2044303,2043803,2040403,2044103,2044203,2044003,2043703);
var weapons = new Array(1302020, 1302030, 1302033, 1302058, 1302064, 1302080, 1312032, 1322054, 1332025, 1332055, 1332056, 1372034, 1382009, 1382012, 1382039, 1402039, 1412011, 1412027, 1422014, 1422029, 1432012, 1432040, 1432046, 1442024, 1442030, 1442051, 1452016, 1452022, 1452045, 1462014, 1462019, 1462040, 1472030, 1472032, 1472055, 1482020, 1482021, 1482022, 1492020, 1492021, 1492022, 1092030, 1092045, 1092046, 1092047);
var chairs = [3010000, 3010001, 3010002, 3010003, 3010004, 3010005, 3010006, 3010007, 3010008, 3010009, 3010010, 3010011, 3010012, 3010013, 3010015, 3010016, 3010017, 3010018, 3010019, 3010022, 3010023, 3010024, 3010025, 3010026, 3010028, 3010040, 3010041, 3010043, 3010045, 3010046, 3010047, 3010057, 3010058, 3010060, 3010061, 3010062, 3010063, 3010064, 3010065, 3010066, 3010067, 3010069, 3010071, 3010072, 3010073, 3010080, 3010081, 3010082, 3010083, 3010084, 3010085, 3010097, 3010098, 3010099, 3010101, 3010106, 3010116, 3011000, 3012005, 3012010, 3012011];
var scrolls = [2040603, 2044503, 2041024, 2041025, 2044703, 2044603, 2043303, 2040807, 2040806, 2040006, 2040007, 2043103, 2043203, 2043003, 2040506, 2044403, 2040903, 2040709, 2040710, 2040711, 2044303, 2043803, 2040403, 2044103, 2044203, 2044003, 2043703];
var weapons = [1302020, 1302030, 1302033, 1302058, 1302064, 1302080, 1312032, 1322054, 1332025, 1332055, 1332056, 1372034, 1382009, 1382012, 1382039, 1402039, 1412011, 1412027, 1422014, 1422029, 1432012, 1432040, 1432046, 1442024, 1442030, 1442051, 1452016, 1452022, 1452045, 1462014, 1462019, 1462040, 1472030, 1472032, 1472055, 1482020, 1482021, 1482022, 1492020, 1492021, 1492022, 1092030, 1092045, 1092046, 1092047];
var nxAmount = 3000;
var chairAmount = 2;
@@ -41,176 +41,182 @@ var buff2ID = 2022179;
var status;
var vp;
var choice;
function start() {
//vp = cm.getClient().getVotePoints();
//if(vp == null)
vp = 0;
//vp = cm.getClient().getVotePoints();
//if(vp == null)
vp = 0;
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode < 0)
if (mode < 0) {
cm.dispose();
else {
if (mode == 1)
} else {
if (mode == 1) {
status++;
else
} else {
status--;
}
if (status == 0 && mode == 1) {
if(cm.getPlayer().getLevel() < 20) {
cm.sendOk("Hello, I am the Vote Point exchanger for #rMapleSolaxia#k!\r\n\r\nI am sorry, but I can only exchange Vote Points for players #blevel 20 or over#k.");
cm.dispose();
return;
}
var outStr = "Hello, I am the Vote Point exchanger for #rMapleSolaxia#k!\r\n";
outStr += "You currently have #r#c" + itemToUse + "##k #t" + itemToUse + "# and #r" + vp + "#k Vote Points.#b\r\n\r\n";
outStr += "#L0#I would like to exchange my vote points for Maple Leaves#l\r\n";
outStr += "#L1#I would like to exchange 1 #t" + itemToUse + "# for "+ nxAmount + " NX Cash#l\r\n";
outStr += "#L2#I would like to exchange 1 #t" + itemToUse + "# for " + chairAmount + " Random Chair" + (chairAmount > 1 ? "s" : "") + "#l\r\n";
outStr += "#L3#I would like to exchange 1 #t" + itemToUse + "# for " + weaponAmount + " Maple Weapons#l\r\n";
outStr += "#L4#I would like to exchange 1 #t" + itemToUse + "# for " + buffAmount + " #t" + buff1ID + "#s and " + buffAmount + " #t" + buff2ID + "#s#l\r\n";
outStr += "#L5#I would like to exchange 1 #t" + itemToUse + "# for a " + hiredMerchantLength + " Day Hired Merchant#l\r\n";
cm.sendSimple(outStr);
} else if(status == 1) {
choice = selection;
if(selection > 0) {
if(!cm.haveItem(itemToUse) && vp == 0) {
cm.sendOk("I'm sorry, but you don't have any #t" +itemToUse + " or Vote Points.");
cm.dispose();
return;
}
}
if(selection == 0) {
// Exchange VP for leaves
if(vp <= 0) {
cm.sendOk("I'm sorry, but you don't have any Vote Points to exchange!");
cm.dispose();
return;
}
cm.sendYesNo("Would you like to exchange " + vp + " Vote Point" + (vp > 0 ? "s" : "") + " for " + vp + " #t" + itemToUse + "# " + (vp > 0 ? "s" : "") + "?");
} else if(selection == 1) {
// Exchange 1 Leaf for Cash
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + nxAmount + " NX Cash?");
} else if(selection == 2) {
// Exchange 1 Leaf for Chair
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + chairAmount + " Random Chair" + (chairAmount > 1 ? "s" : "") + "?");
} else if(selection == 3) {
// Exchange 1 Leaf for Maple Weapons
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + weaponAmount + " Random Maple Weapons?");
} else if(selection == 4) {
// Exchange 1 Leaf for Apples/Cheese
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + buffAmount + " #t" + buff1ID + "# and #t" + buff2ID + "#?");
} else if(selection == 5) {
// Echange 1 Leaf for Merchant
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for a " + hiredMerchantLength + " Day Hired Merchant?");
} else {
cm.dispose();
}
} else if(status == 2) {
var useVP = false;
if(!cm.hasItem(itemToUse) && vp > 0)
useVP = true;
if (cm.getPlayer().getLevel() < 20) {
cm.sendOk("Hello, I am the Vote Point exchanger for #rMapleSolaxia#k!\r\n\r\nI am sorry, but I can only exchange Vote Points for players #blevel 20 or over#k.");
cm.dispose();
return;
}
var outStr = "Hello, I am the Vote Point exchanger for #rMapleSolaxia#k!\r\n";
outStr += "You currently have #r#c" + itemToUse + "##k #t" + itemToUse + "# and #r" + vp + "#k Vote Points.#b\r\n\r\n";
outStr += "#L0#I would like to exchange my vote points for Maple Leaves#l\r\n";
outStr += "#L1#I would like to exchange 1 #t" + itemToUse + "# for " + nxAmount + " NX Cash#l\r\n";
outStr += "#L2#I would like to exchange 1 #t" + itemToUse + "# for " + chairAmount + " Random Chair" + (chairAmount > 1 ? "s" : "") + "#l\r\n";
outStr += "#L3#I would like to exchange 1 #t" + itemToUse + "# for " + weaponAmount + " Maple Weapons#l\r\n";
outStr += "#L4#I would like to exchange 1 #t" + itemToUse + "# for " + buffAmount + " #t" + buff1ID + "#s and " + buffAmount + " #t" + buff2ID + "#s#l\r\n";
outStr += "#L5#I would like to exchange 1 #t" + itemToUse + "# for a " + hiredMerchantLength + " Day Hired Merchant#l\r\n";
cm.sendSimple(outStr);
} else if (status == 1) {
choice = selection;
const InventoryType = Java.type('client.inventory.InventoryType');
if(choice == 0) {
// VP Exchange
if(!cm.canHold(itemToUse)) {
cm.sendOk("It looks like you don't have enough space in your #rETC#k inventory to hold the #t" + itemToUse + "#" + (vp > 0 ? "s" : "") + ".");
cm.dispose();
return;
}
cm.getClient().useVotePoints(vp);
cm.gainItem(itemToUse, vp);
cm.dispose();
} else if(choice == 1) {
// Leaf for Cash
if(useVP)
cm.getClient().useVotePoints(1);
else
cm.gainItem(itemToUse, -1);
cm.getPlayer().getCashShop().gainCash(1, nxAmount);
const PacketCreator = Java.type('tools.PacketCreator');
cm.getPlayer().sendPacket(PacketCreator.earnTitleMessage("You have earned " + nxAmount + " NX"));
cm.logLeaf(nxAmount + " NX");
cm.dispose();
} else if(choice == 2) {
if(!cm.getPlayer().getInventory(InventoryType.SETUP).isFull(chairAmount)) {
var chairStr = "";
for(var i = 0; i < chairAmount; i++) {
var chair = chairs[Math.floor(Math.random() * chairs.length)];
cm.gainItem(chair, 1, true);
chairStr += chair + " ";
}
if(useVP)
cm.getClient().useVotePoints(1);
else
cm.gainItem(itemToUse, -1);
cm.logLeaf("Chair ID: " + chairStr);
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold the items!");
}
} else if(choice == 3) {
if(!cm.getPlayer().getInventory(InventoryType.EQUIP).isFull(weaponAmount)) {
var weaponStr = "";
for(var i = 0; i < weaponAmount; i++) {
var weapon = weapons[Math.floor(Math.random() * weapons.length)];
cm.gainItem(weapon, 1, true, true);
weaponStr += weapon + " ";
}
if(useVP)
cm.getClient().useVotePoints(1);
else
cm.gainItem(itemToUse, -1);
cm.logLeaf("Maple Weapon IDs: " + weaponStr);
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold the items!");
}
} else if(choice == 4) {
if(!cm.getPlayer().getInventory(InventoryType.USE).isFull(2)) {
cm.gainItem(buff1ID, buffAmount, true);
cm.gainItem(buff2ID, buffAmount, true);
cm.gainItem(itemToUse, -1);
cm.logLeaf(buffAmount + " cheeses and apples");
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold the items!");
}
} else if(choice == 5) {
if(!cm.haveItem(5030000, 1)) {
if(!cm.getPlayer().getInventory(InventoryType.CASH).isFull(1)){
cm.gainItem(5030000, 1, false, true, 1000 * 60 * 60 * 24 * hiredMerchantLength);
if(useVP)
cm.getClient().useVotePoints(1);
else
cm.gainItem(itemToUse, -1);
cm.logLeaf(hiredMerchantLength + " day hired merchant");
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold these items!");
}
} else {
cm.sendOk("I can't give you a merchant if you already have one!");
}
}
} else {
cm.dispose();
}
if (selection > 0) {
if (!cm.haveItem(itemToUse) && vp == 0) {
cm.sendOk("I'm sorry, but you don't have any #t" + itemToUse + " or Vote Points.");
cm.dispose();
return;
}
}
if (selection == 0) {
// Exchange VP for leaves
if (vp <= 0) {
cm.sendOk("I'm sorry, but you don't have any Vote Points to exchange!");
cm.dispose();
return;
}
cm.sendYesNo("Would you like to exchange " + vp + " Vote Point" + (vp > 0 ? "s" : "") + " for " + vp + " #t" + itemToUse + "# " + (vp > 0 ? "s" : "") + "?");
} else if (selection == 1) {
// Exchange 1 Leaf for Cash
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + nxAmount + " NX Cash?");
} else if (selection == 2) {
// Exchange 1 Leaf for Chair
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + chairAmount + " Random Chair" + (chairAmount > 1 ? "s" : "") + "?");
} else if (selection == 3) {
// Exchange 1 Leaf for Maple Weapons
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + weaponAmount + " Random Maple Weapons?");
} else if (selection == 4) {
// Exchange 1 Leaf for Apples/Cheese
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for " + buffAmount + " #t" + buff1ID + "# and #t" + buff2ID + "#?");
} else if (selection == 5) {
// Echange 1 Leaf for Merchant
cm.sendYesNo("Would you like to exchange 1 #t" + itemToUse + "# for a " + hiredMerchantLength + " Day Hired Merchant?");
} else {
cm.dispose();
}
} else if (status == 2) {
var useVP = false;
if (!cm.hasItem(itemToUse) && vp > 0) {
useVP = true;
}
const InventoryType = Java.type('client.inventory.InventoryType');
if (choice == 0) {
// VP Exchange
if (!cm.canHold(itemToUse)) {
cm.sendOk("It looks like you don't have enough space in your #rETC#k inventory to hold the #t" + itemToUse + "#" + (vp > 0 ? "s" : "") + ".");
cm.dispose();
return;
}
cm.getClient().useVotePoints(vp);
cm.gainItem(itemToUse, vp);
cm.dispose();
} else if (choice == 1) {
// Leaf for Cash
if (useVP) {
cm.getClient().useVotePoints(1);
} else {
cm.gainItem(itemToUse, -1);
}
cm.getPlayer().getCashShop().gainCash(1, nxAmount);
const PacketCreator = Java.type('tools.PacketCreator');
cm.getPlayer().sendPacket(PacketCreator.earnTitleMessage("You have earned " + nxAmount + " NX"));
cm.logLeaf(nxAmount + " NX");
cm.dispose();
} else if (choice == 2) {
if (!cm.getPlayer().getInventory(InventoryType.SETUP).isFull(chairAmount)) {
var chairStr = "";
for (var i = 0; i < chairAmount; i++) {
var chair = chairs[Math.floor(Math.random() * chairs.length)];
cm.gainItem(chair, 1, true);
chairStr += chair + " ";
}
if (useVP) {
cm.getClient().useVotePoints(1);
} else {
cm.gainItem(itemToUse, -1);
}
cm.logLeaf("Chair ID: " + chairStr);
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold the items!");
}
} else if (choice == 3) {
if (!cm.getPlayer().getInventory(InventoryType.EQUIP).isFull(weaponAmount)) {
var weaponStr = "";
for (var i = 0; i < weaponAmount; i++) {
var weapon = weapons[Math.floor(Math.random() * weapons.length)];
cm.gainItem(weapon, 1, true, true);
weaponStr += weapon + " ";
}
if (useVP) {
cm.getClient().useVotePoints(1);
} else {
cm.gainItem(itemToUse, -1);
}
cm.logLeaf("Maple Weapon IDs: " + weaponStr);
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold the items!");
}
} else if (choice == 4) {
if (!cm.getPlayer().getInventory(InventoryType.USE).isFull(2)) {
cm.gainItem(buff1ID, buffAmount, true);
cm.gainItem(buff2ID, buffAmount, true);
cm.gainItem(itemToUse, -1);
cm.logLeaf(buffAmount + " cheeses and apples");
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold the items!");
}
} else if (choice == 5) {
if (!cm.haveItem(5030000, 1)) {
if (!cm.getPlayer().getInventory(InventoryType.CASH).isFull(1)) {
cm.gainItem(5030000, 1, false, true, 1000 * 60 * 60 * 24 * hiredMerchantLength);
if (useVP) {
cm.getClient().useVotePoints(1);
} else {
cm.gainItem(itemToUse, -1);
}
cm.logLeaf(hiredMerchantLength + " day hired merchant");
cm.dispose();
} else {
cm.sendOk("Please make sure you have enough space to hold these items!");
}
} else {
cm.sendOk("I can't give you a merchant if you already have one!");
}
}
} else {
cm.dispose();
}
}
}