Reformat and clean up npc scripts
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@@ -17,38 +17,39 @@ Jan Christian Meyer <vimes@odinms.de>
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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Rooney - Happyville Warp NPC
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**/
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*/
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/**
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Rooney - Happyville Warp NPC
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**/
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var status;
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function start() {
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status = -1;
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action(1, 0, 0);
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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cm.sendYesNo("Santa told me to go to here, only he didn't told me when... I hope I'm here on the right time! Oh! By the way, I'm Rooney, I can take you to #bHappyVille#k. Are you ready to go?");
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} else {
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cm.getPlayer().saveLocation("HAPPYVILLE");
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cm.warp(209000000, 0);
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cm.dispose();
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}
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (status == 0) {
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cm.sendYesNo("Santa told me to go to here, only he didn't told me when... I hope I'm here on the right time! Oh! By the way, I'm Rooney, I can take you to #bHappyVille#k. Are you ready to go?");
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} else {
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cm.getPlayer().saveLocation("HAPPYVILLE");
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cm.warp(209000000, 0);
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cm.dispose();
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}
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}
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}
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