Instant sell NPC + new features
Donation Box NPC sells instantly items from inventory. Minor patches.
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@@ -151,9 +151,9 @@ public class MapleReactor extends AbstractMapleMapObject {
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if(!this.isAlive()) {
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return;
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}
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if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId());
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if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid);
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if (stats.getType(state) < 999 && stats.getType(state) != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
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if (!(stats.getType(state) == 2 && (charPos == 0 || charPos == 2))) { //get next state
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if (!(stats.getType(state) == 2 && (stance == 0 || stance == 2))) { //get next state
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for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
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List<Integer> activeSkills = stats.getActiveSkills(state, b);
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if (activeSkills != null) {
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@@ -170,6 +170,8 @@ public class MapleReactor extends AbstractMapleMapObject {
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} else {//item-triggered on final step
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map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
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}
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if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "REACTOR " + this.getId() + " activated");
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ReactorScriptManager.getInstance().act(c, this);
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} else { //reactor not broken yet
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map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
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