Add client disconnection logic to TransitionService
Problem: disconnecting requires access to CharacterSaver, which is not available in Client. Having it in a service like this solves that problem. Next step is to migrate all calls to Client#disconnect and Client#forceDisconnect to their TransitionService counterparts.
This commit is contained in:
@@ -27,16 +27,16 @@ import net.AbstractPacketHandler;
|
||||
import net.netty.GameViolationException;
|
||||
import net.packet.InPacket;
|
||||
import net.server.Server;
|
||||
import service.ChannelService;
|
||||
import service.TransitionService;
|
||||
|
||||
/**
|
||||
* @author Matze
|
||||
*/
|
||||
public final class ChangeChannelHandler extends AbstractPacketHandler {
|
||||
private final ChannelService channelService;
|
||||
private final TransitionService transitionService;
|
||||
|
||||
public ChangeChannelHandler(ChannelService channelService) {
|
||||
this.channelService = channelService;
|
||||
public ChangeChannelHandler(TransitionService transitionService) {
|
||||
this.transitionService = transitionService;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -51,6 +51,6 @@ public final class ChangeChannelHandler extends AbstractPacketHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
channelService.changeChannel(c, channel);
|
||||
transitionService.changeChannel(c, channel);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user