Experimental Character/Client Closure + Morph & Crash skills patch

Player Trade is now enabled inside PQ & events.
Refactored minigame code, now using enums rather than strings for logistics.
Fixed Transformations not applying stat buffs properly.
Warrior's Crash skills now acts accordingly with their description (rather than applying all combined debuffs).
Added a server flag for Crash skills, to apply mob immunity debuffs as well.
Fixed Shark Wave not stacking charges.
Dragon Roar now properly stuns the mobs (stun effect won't show up, though).
Refactored empty method on MapleCharacter, now freeing more resources.
[EXPERIMENTAL] Upon lifetime's end of the object, empty function will be called alongside MapleClient's clear, should issues arise from that, it's TBD.
This commit is contained in:
ronancpl
2018-06-23 13:00:28 -03:00
parent c4d6531177
commit d50b7b6960
30 changed files with 387 additions and 163 deletions

View File

@@ -3215,7 +3215,7 @@
<string name="h7" value="Use 16 MP, 53% HP, Damage 132%, Attack Range 170%, Stun for 4 Seconds"/>
<string name="h8" value="Use 16 MP, 52% HP, Damage 138%, Attack Range 180%, Stun for 4 Seconds"/>
<string name="h9" value="Use 16 MP, 51% HP, Damage 144%, Attack Range 190%, Stun for 4 Seconds"/>
<string name="h10" value="Use 24 MP, 50% HP, Damage 150%, Attack Range 200%, Stun for 3 Seconds"/>
<string name="h10" value="Use 24 MP, 50% HP, Damage 150%, Attack Range 200%, Stun for 4 Seconds"/>
<string name="h11" value="Use 24 MP, 49% HP, Damage 155%, Attack Range 210%, Stun for 3 Seconds"/>
<string name="h12" value="Use 24 MP, 48% HP, Damage 160%, Attack Range 220%, Stun for 3 Seconds"/>
<string name="h13" value="Use 24 MP, 47% HP, Damage 165%, Attack Range 230%, Stun for 3 Seconds"/>