Protected Trade/Quest system + Expirable quests
Added true protection against race conditions on player trades and fixed some situational issues. Character's quest status table also received concurrency treatment. Quests with time limit now expires properly. Increased subtly the performance on the server start-up.
This commit is contained in:
@@ -191,6 +191,7 @@ public final class PlayerLoggedinHandler extends AbstractMaplePacketHandler {
|
||||
} else {
|
||||
playerGuild.getMGC(player.getId()).setCharacter(player);
|
||||
player.setMGC(playerGuild.getMGC(player.getId()));
|
||||
|
||||
server.setGuildMemberOnline(player, true, c.getChannel());
|
||||
c.announce(MaplePacketCreator.showGuildInfo(player));
|
||||
int allianceId = player.getGuild().getAllianceId();
|
||||
@@ -204,6 +205,7 @@ public final class PlayerLoggedinHandler extends AbstractMaplePacketHandler {
|
||||
player.getGuild().setAllianceId(0);
|
||||
}
|
||||
}
|
||||
|
||||
if (newAlliance != null) {
|
||||
c.announce(MaplePacketCreator.updateAllianceInfo(newAlliance, c));
|
||||
c.announce(MaplePacketCreator.allianceNotice(newAlliance.getId(), newAlliance.getNotice()));
|
||||
@@ -267,11 +269,11 @@ public final class PlayerLoggedinHandler extends AbstractMaplePacketHandler {
|
||||
if (player.getMap().getHPDec() > 0) {
|
||||
final MapleCharacter mc = player;
|
||||
|
||||
ScheduledFuture<?> hpDecreaseTask = TimerManager.getInstance().schedule(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
mc.doHurtHp();
|
||||
}
|
||||
TimerManager.getInstance().schedule(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
mc.doHurtHp();
|
||||
}
|
||||
}, 10000);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user