Use TimeUnit for time calculations

This commit is contained in:
P0nk
2021-09-10 18:56:03 +02:00
parent d52aedac4f
commit cdc17ef3dd
49 changed files with 268 additions and 161 deletions

View File

@@ -33,6 +33,9 @@ import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import static java.util.concurrent.TimeUnit.MINUTES;
/**
* @author Ronan
@@ -61,8 +64,8 @@ public class AriantColiseum {
map = eventMap;
map.resetFully();
int pqTimer = 10 * 60 * 1000;
int pqTimerBoard = (9 * 60 * 1000) + 50 * 1000;
long pqTimer = MINUTES.toMillis(10);
long pqTimerBoard = MINUTES.toMillis(9) + TimeUnit.SECONDS.toMillis(50);
List<Character> players = exped.getActiveMembers();
score = new HashMap<>();
@@ -278,7 +281,7 @@ public class AriantColiseum {
score.clear();
exped = null;
map = null;
}, 5 * 60 * 1000);
}, MINUTES.toMillis(5));
}
}
}