Use TimeUnit for time calculations

This commit is contained in:
P0nk
2021-09-10 18:56:03 +02:00
parent d52aedac4f
commit cdc17ef3dd
49 changed files with 268 additions and 161 deletions

View File

@@ -36,6 +36,8 @@ import tools.PacketCreator;
import java.awt.*;
import static java.util.concurrent.TimeUnit.SECONDS;
public final class SpecialMoveHandler extends AbstractPacketHandler {
@Override
@@ -82,7 +84,7 @@ public final class SpecialMoveHandler extends AbstractPacketHandler {
}
c.sendPacket(PacketCreator.skillCooldown(skillid, cooldownTime));
chr.addCooldown(skillid, currentServerTime(), cooldownTime * 1000);
chr.addCooldown(skillid, currentServerTime(), SECONDS.toMillis(cooldownTime));
}
}
if (skillid == Hero.MONSTER_MAGNET || skillid == Paladin.MONSTER_MAGNET || skillid == DarkKnight.MONSTER_MAGNET) { // Monster Magnet