Use TimeUnit for time calculations

This commit is contained in:
P0nk
2021-09-10 18:56:03 +02:00
parent d52aedac4f
commit cdc17ef3dd
49 changed files with 268 additions and 161 deletions

View File

@@ -34,6 +34,8 @@ import net.packet.Packet;
import server.StatEffect;
import tools.PacketCreator;
import static java.util.concurrent.TimeUnit.SECONDS;
public final class MagicDamageHandler extends AbstractDealDamageHandler {
@Override
public final void handlePacket(InPacket p, Client c) {
@@ -72,7 +74,7 @@ public final class MagicDamageHandler extends AbstractDealDamageHandler {
return;
} else {
c.sendPacket(PacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
chr.addCooldown(attack.skill, currentServerTime(), effect_.getCooldown() * 1000);
chr.addCooldown(attack.skill, currentServerTime(), SECONDS.toMillis(effect_.getCooldown()));
}
}
applyAttack(attack, chr, effect.getAttackCount());