Use TimeUnit for time calculations
This commit is contained in:
@@ -27,6 +27,8 @@ import client.Client;
|
||||
import client.command.Command;
|
||||
import net.server.Server;
|
||||
|
||||
import static java.util.concurrent.TimeUnit.*;
|
||||
|
||||
public class UptimeCommand extends Command {
|
||||
{
|
||||
setDescription("Show server online time.");
|
||||
@@ -35,10 +37,10 @@ public class UptimeCommand extends Command {
|
||||
@Override
|
||||
public void execute(Client c, String[] params) {
|
||||
long milliseconds = System.currentTimeMillis() - Server.uptime;
|
||||
int seconds = (int) (milliseconds / 1000) % 60;
|
||||
int minutes = (int) ((milliseconds / (1000 * 60)) % 60);
|
||||
int hours = (int) ((milliseconds / (1000 * 60 * 60)) % 24);
|
||||
int days = (int) ((milliseconds / (1000 * 60 * 60 * 24)));
|
||||
int seconds = (int) (milliseconds / SECONDS.toMillis(1)) % 60;
|
||||
int minutes = (int) ((milliseconds / MINUTES.toMillis(1)) % 60);
|
||||
int hours = (int) ((milliseconds / HOURS.toMillis(1)) % 24);
|
||||
int days = (int) ((milliseconds / DAYS.toMillis(1)));
|
||||
c.getPlayer().yellowMessage("Server has been online for " + days + " days " + hours + " hours " + minutes + " minutes and " + seconds + " seconds.");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user