Autoassigner update + Multi-equip drop
Fixed spawn effect not working properly after the HT spawn sequence patch. Fixed autoassigner not distributing AP properly for brawlers. More than one of the same equipment can now be dropped by mobs. Feature uses the minimum/maximum quantity fields from the drop data to determine how many of the same will be dropped each instance.
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@@ -69,6 +69,7 @@ Monsters, Maps & Reactors:
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* Added meso drop data for basically every missing overworld mob.
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* Monsterbook displays drop data info conformant with the underlying DB (needs custom wz). See more on the MobBookUpdate feature.
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* Every skill/mastery book is now droppable by mobs.
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* Mobs now can drop more than one of the same equipment (number of possible drops defined at droptime, uses the minimum/maximum quantity fields on DB).
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* Added Boss HP Bar for dozens of bosses (needs provided custom wz).
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* If multiple bosses are on the same area, client will prioritize Boss HP bar of the target of the player.
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* Boats, elevator and other travelling mechanics fully working.
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