Autoassigner update + Multi-equip drop

Fixed spawn effect not working properly after the HT spawn sequence patch.
Fixed autoassigner not distributing AP properly for brawlers.
More than one of the same equipment can now be dropped by mobs. Feature uses the minimum/maximum quantity fields from the drop data to determine how many of the same will be dropped each instance.
This commit is contained in:
ronancpl
2018-03-27 16:56:23 -03:00
parent 8b8ce3ca24
commit cd16117553
29 changed files with 230 additions and 162 deletions

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@@ -69,6 +69,7 @@ Monsters, Maps & Reactors:
* Added meso drop data for basically every missing overworld mob.
* Monsterbook displays drop data info conformant with the underlying DB (needs custom wz). See more on the MobBookUpdate feature.
* Every skill/mastery book is now droppable by mobs.
* Mobs now can drop more than one of the same equipment (number of possible drops defined at droptime, uses the minimum/maximum quantity fields on DB).
* Added Boss HP Bar for dozens of bosses (needs provided custom wz).
* If multiple bosses are on the same area, client will prioritize Boss HP bar of the target of the player.
* Boats, elevator and other travelling mechanics fully working.

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@@ -834,4 +834,9 @@ Modificado "hint" banners para usar menor espaço visual.
16 - 17 Março 2018,
Resolvido problema com HP threshold em MoveLifeHandler.
Aprimorado quests e eventos de bosses da região de Mushroom Castle, agora sendo repetíveis.
Corrigido tempo de duração do Body Pressure sendo resetado sempre que acerta um mob.
Corrigido tempo de duração do Body Pressure sendo resetado sempre que acerta um mob.
26 - 27 Março 2018,
Corrigido animação de spawn dos bosses do dojo que foi quebrada recentemente.
Corrigido autoassigner para piratas somente preenchendo requisitos de gunslinger.
Mobs agora podem dropar mais de um equip de mesmo tipo, sistema utiliza quantidades min/max na tabela de drops.