Implemented CWKPQ
Made CWKPQ fully-functional, using the Expedition system (won't work with the lobby system).
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22
scripts/reactor/6109014.js
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22
scripts/reactor/6109014.js
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@@ -0,0 +1,22 @@
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function action() { //flame0, im assuming this is topleft
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var flames = Array("a1", "a2", "b1", "b2", "c1", "c2");
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for (var i = 0; i < flames.length; i++) {
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rm.getMap().toggleEnvironment(flames[i]);
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}
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}
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var fid = "glpq_f0";
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function touch() {
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var eim = rm.getEventInstance();
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if(eim.getIntProperty(fid) == 0) action();
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eim.setIntProperty(fid, eim.getIntProperty(fid) + 1);
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}
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function untouch() {
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var eim = rm.getEventInstance();
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if(eim.getIntProperty(fid) == 1) action();
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eim.setIntProperty(fid, eim.getIntProperty(fid) - 1);
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}
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