Fixed quest rewarding + Lethal attacks in Dojo
Fixed quests not giving items in some cases, lethal damages rendering dojo uncompletable and added new scripts.
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@@ -55,6 +55,9 @@ public class ServerConstants {
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public static final double PET_AUTOHP_RATIO = 0.99; //will automatically consume potions until given ratio of the MaxHP/MaxMP is reached.
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public static final double PET_AUTOMP_RATIO = 0.99;
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//Should bosses use 1HP,1MP attacks in dojo?
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public static final boolean USE_DEADLY_DOJO = false;
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//Rates
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public static final int EXP_RATE = 10;
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public static final int MESO_RATE = 10;
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