Reworked equip lvlup + Reactor quest item drop + ToT quests fix
Rebalanced the way equipment exp is gained (about 100~200 same-level range mobs to pass equip level 1 to 2). Fixed reactors dropping quest items to player if they don't have the quest started. Fixed broken Temple of Time quests.
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@@ -228,10 +228,10 @@ public class MapleStatEffect {
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addBuffStatPairToListIfNotZero(statups, MapleBuffStat.BOOSTER, Integer.valueOf(ret.booster));
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if(!skill) {
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if(isDojoBuff(sourceid)) {
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if(isDojoBuff(sourceid) || sourceid == 2022337) {
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ret.mhpR = (byte) MapleDataTool.getInt("mhpR", source, 0);
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ret.mhpRRate = (short) (MapleDataTool.getInt("mhpRRate", source, 0) * 100);
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ret.mmpR = (byte) MapleDataTool.getInt("mmpRRate", source, 0);
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ret.mmpR = (byte) MapleDataTool.getInt("mmpR", source, 0);
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ret.mmpRRate = (short) (MapleDataTool.getInt("mmpRRate", source, 0) * 100);
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addBuffStatPairToListIfNotZero(statups, MapleBuffStat.HPREC, Integer.valueOf(ret.mhpR));
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