Reworked equip lvlup + Reactor quest item drop + ToT quests fix
Rebalanced the way equipment exp is gained (about 100~200 same-level range mobs to pass equip level 1 to 2). Fixed reactors dropping quest items to player if they don't have the quest started. Fixed broken Temple of Time quests.
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@@ -43,10 +43,13 @@ function enter(pi) {
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pi.warp(270040100, "out00");
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} else {
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if(map > 200) {
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pi.playerMessage(5, "As the time starts to flow oddly, you are transported back to a safe lane.");
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pi.warp(270030000, "in00");
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} else if(map > 100) {
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pi.playerMessage(5, "As the time starts to flow oddly, you are transported back to a safe lane.");
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pi.warp(270020000, "in00");
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} else {
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pi.playerMessage(5, "As the time starts to flow oddly, you are transported back to a safe lane.");
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pi.warp(270010000, "in00");
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}
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}
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