Updating more credits
This commit is contained in:
@@ -164,7 +164,7 @@ public abstract class AbstractDealDamageHandler extends AbstractMaplePacketHandl
|
||||
int mobCount = attackEffect.getMobCount();
|
||||
if (attack.skill != Cleric.HEAL) {
|
||||
if (player.isAlive()) {
|
||||
if(attack.skill == Aran.BODY_PRESSURE || attack.skill == Marauder.ENERGY_CHARGE || attack.skill == ThunderBreaker.ENERGY_CHARGE) { // thanks IxianMace for noticing Energy Charge skills refreshing on touch, leading to misleading buff applies
|
||||
if(attack.skill == Aran.BODY_PRESSURE || attack.skill == Marauder.ENERGY_CHARGE || attack.skill == ThunderBreaker.ENERGY_CHARGE) { // thanks IxianMace for noticing Energy Charge skills refreshing on touch
|
||||
// prevent touch dmg skills refreshing
|
||||
} else if(attack.skill == NightWalker.POISON_BOMB) {// Poison Bomb
|
||||
attackEffect.applyTo(player, new Point(attack.position.x, attack.position.y));
|
||||
|
||||
Reference in New Issue
Block a user