AutoAggro & MoveLife handler update + minor patches
Changed some handlers to reuse MapleMap variable, preventing some minor inconsistencies. Applied minor patches over the source.
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@@ -29,6 +29,7 @@ import java.util.List;
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import server.life.MapleMonster;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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import server.movement.LifeMovementFragment;
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@@ -40,72 +41,76 @@ import tools.data.input.SeekableLittleEndianAccessor;
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public final class MoveLifeHandler extends AbstractMovementPacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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MapleMap map = c.getPlayer().getMap();
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List<MapleCharacter> banishPlayers = new ArrayList<>();
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int objectid = slea.readInt();
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short moveid = slea.readShort();
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MapleMapObject mmo = c.getPlayer().getMap().getMapObject(objectid);
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if (mmo == null || mmo.getType() != MapleMapObjectType.MONSTER) {
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return;
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}
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MapleMonster monster = (MapleMonster) mmo;
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List<LifeMovementFragment> res;
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byte skillByte = slea.readByte();
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byte skill = slea.readByte();
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int skill_1 = slea.readByte() & 0xFF;
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byte skill_2 = slea.readByte();
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byte skill_3 = slea.readByte();
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byte skill_4 = slea.readByte();
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slea.read(8);
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MobSkill toUse = null;
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if (skillByte == 1 && monster.getNoSkills() > 0) {
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int random = Randomizer.nextInt(monster.getNoSkills());
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Pair<Integer, Integer> skillToUse = monster.getSkills().get(random);
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toUse = MobSkillFactory.getMobSkill(skillToUse.getLeft(), skillToUse.getRight());
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int percHpLeft = (monster.getHp() / monster.getMaxHp()) * 100;
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if (toUse.getHP() < percHpLeft || !monster.canUseSkill(toUse)) {
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toUse = null;
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}
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}
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if ((skill_1 >= 100 && skill_1 <= 200) && monster.hasSkill(skill_1, skill_2)) {
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MobSkill skillData = MobSkillFactory.getMobSkill(skill_1, skill_2);
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if (skillData != null && monster.canUseSkill(skillData)) {
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skillData.applyEffect(c.getPlayer(), monster, true, banishPlayers);
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}
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}
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slea.readByte();
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slea.readInt(); // whatever
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short start_x = slea.readShort(); // hmm.. startpos?
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short start_y = slea.readShort(); // hmm...
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Point startPos = new Point(start_x, start_y);
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res = parseMovement(slea);
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if (monster.getController() != c.getPlayer()) {
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if (monster.isAttackedBy(c.getPlayer())) {// aggro and controller change
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monster.switchController(c.getPlayer(), true);
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} else {
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try {
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MapleMapObject mmo = map.getMapObject(objectid);
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if (mmo == null || mmo.getType() != MapleMapObjectType.MONSTER) {
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return;
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}
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} else if (skill == -1 && monster.isControllerKnowsAboutAggro() && !monster.isMobile() && !monster.isFirstAttack()) {
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monster.setControllerHasAggro(false);
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monster.setControllerKnowsAboutAggro(false);
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}
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boolean aggro = monster.isControllerHasAggro();
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if (toUse != null) {
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c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro, toUse.getSkillId(), toUse.getSkillLevel()));
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} else {
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c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro));
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}
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if (aggro) {
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monster.setControllerKnowsAboutAggro(true);
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}
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if (res != null) {
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c.getPlayer().getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.moveMonster(skillByte, skill, skill_1, skill_2, skill_3, skill_4, objectid, startPos, res), monster.getPosition());
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updatePosition(res, monster, -1);
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c.getPlayer().getMap().moveMonster(monster, monster.getPosition());
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}
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for (MapleCharacter chr : banishPlayers) {
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chr.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
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}
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MapleMonster monster = (MapleMonster) mmo;
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List<LifeMovementFragment> res;
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byte skillByte = slea.readByte();
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byte skill = slea.readByte();
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int skill_1 = slea.readByte() & 0xFF;
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byte skill_2 = slea.readByte();
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byte skill_3 = slea.readByte();
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byte skill_4 = slea.readByte();
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slea.read(8);
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MobSkill toUse = null;
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if (skillByte == 1 && monster.getNoSkills() > 0) {
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int random = Randomizer.nextInt(monster.getNoSkills());
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Pair<Integer, Integer> skillToUse = monster.getSkills().get(random);
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toUse = MobSkillFactory.getMobSkill(skillToUse.getLeft(), skillToUse.getRight());
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int percHpLeft = (monster.getHp() / monster.getMaxHp()) * 100;
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if (toUse.getHP() < percHpLeft || !monster.canUseSkill(toUse)) {
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toUse = null;
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}
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}
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if ((skill_1 >= 100 && skill_1 <= 200) && monster.hasSkill(skill_1, skill_2)) {
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MobSkill skillData = MobSkillFactory.getMobSkill(skill_1, skill_2);
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if (skillData != null && monster.canUseSkill(skillData)) {
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skillData.applyEffect(c.getPlayer(), monster, true, banishPlayers);
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}
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}
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slea.readByte();
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slea.readInt(); // whatever
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short start_x = slea.readShort(); // hmm.. startpos?
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short start_y = slea.readShort(); // hmm...
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Point startPos = new Point(start_x, start_y);
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res = parseMovement(slea);
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if (monster.getController() != c.getPlayer()) {
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if (monster.isAttackedBy(c.getPlayer())) {// aggro and controller change
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monster.switchController(c.getPlayer(), true);
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} else {
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return;
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}
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} else if (skill == -1 && monster.isControllerKnowsAboutAggro() && !monster.isMobile() && !monster.isFirstAttack()) {
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monster.setControllerHasAggro(false);
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monster.setControllerKnowsAboutAggro(false);
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}
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boolean aggro = monster.isControllerHasAggro();
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if (toUse != null) {
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c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro, toUse.getSkillId(), toUse.getSkillLevel()));
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} else {
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c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro));
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}
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if (aggro) {
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monster.setControllerKnowsAboutAggro(true);
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}
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if (res != null) {
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map.broadcastMessage(c.getPlayer(), MaplePacketCreator.moveMonster(skillByte, skill, skill_1, skill_2, skill_3, skill_4, objectid, startPos, res), monster.getPosition());
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updatePosition(res, monster, -1);
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map.moveMonster(monster, monster.getPosition());
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}
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for (MapleCharacter chr : banishPlayers) {
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chr.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
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}
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} catch(NullPointerException npe) {}
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}
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}
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