AutoAggro & MoveLife handler update + minor patches
Changed some handlers to reuse MapleMap variable, preventing some minor inconsistencies. Applied minor patches over the source.
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@@ -11,8 +11,7 @@ function enter(pi) {
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if (map > 0) {
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if (pi.getPlayerCount(map) == 0) {
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var mapp = pi.getMap(map);
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mapp.resetFully();
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mapp.respawn(true);
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mapp.resetPQ();
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pi.playPortalSound();
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pi.warp(map, 0);
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