Horntail PQ & Exped + Equip levelup fix
Added Horntail PQ and boss fight. Fixed short integer overflow of equipment stats on client messing up player stats.
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@@ -24,20 +24,15 @@
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*/
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function enter(pi) {
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var nextMap = 240050101;
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var eim = pi.getPlayer().getEventInstance()
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var target = eim.getMapInstance(nextMap);
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var targetPortal = target.getPortal("sp");
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// only let people through if the eim is ready
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var avail = eim.getProperty("1stageclear");
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if (!pi.haveItem(4001092, 1)) {
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// do nothing; send message to player
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pi.getPlayer().dropMessage(6, "Horntail\'s Seal is Blocking this Door.");
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if (pi.getMap().countPlayers() == 1) {
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pi.getPlayer().dropMessage(6, "As the last player on this map, you are compelled to wait for the incoming keys.");
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return false;
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}else {
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pi.gainItem(4001092, -1);
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pi.getPlayer().dropMessage(6, "The key disentegrates as Horntail\'s Seal is broken for a flash...");
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pi.getPlayer().changeMap(target, targetPortal);
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if(pi.haveItem(4001087)) {
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pi.getPlayer().dropMessage(6, "You cannot pass to the next map holding the 1st Crystal Key in your inventory.");
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return false;
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}
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pi.warp(240050101);
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return true;
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}
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}
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