Revert "wz files"

This reverts commit 0f2fee4c17.
This commit is contained in:
ronancpl
2015-11-04 11:07:44 -02:00
parent 0f2fee4c17
commit c0914e93dc
16821 changed files with 0 additions and 15488176 deletions

View File

@@ -1,259 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9902000.img">
<imgdir name="info">
<string name="name" value="마녀 상자" />
</imgdir>
<imgdir name="0">
<canvas name="0" width="161" height="115">
<vector name="origin" x="81" y="70" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="100" />
<int name="state" value="1" />
<int name="0" value="4001300" />
<int name="1" value="1" />
<vector name="lt" x="-57" y="-4" />
<vector name="rb" x="52" y="53" />
</imgdir>
</imgdir>
</imgdir>
<imgdir name="1">
<canvas name="0" width="146" height="115">
<vector name="origin" x="81" y="70" />
<int name="z" value="0" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="0" width="146" height="115">
<vector name="origin" x="81" y="70" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="100" />
<int name="state" value="3" />
<int name="0" value="4001300" />
<int name="1" value="1" />
<vector name="lt" x="-57" y="-4" />
<vector name="rb" x="52" y="53" />
</imgdir>
</imgdir>
</imgdir>
<imgdir name="3">
<canvas name="0" width="146" height="115">
<vector name="origin" x="81" y="70" />
<int name="z" value="0" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="0" width="146" height="115">
<vector name="origin" x="81" y="70" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="100" />
<int name="state" value="5" />
<int name="0" value="4001300" />
<int name="1" value="1" />
<vector name="lt" x="-57" y="-4" />
<vector name="rb" x="52" y="53" />
</imgdir>
</imgdir>
</imgdir>
<imgdir name="5">
<canvas name="0" width="146" height="101">
<vector name="origin" x="81" y="56" />
<int name="z" value="0" />
</canvas>
</imgdir>
<imgdir name="6">
<canvas name="0" width="146" height="101">
<vector name="origin" x="81" y="56" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="100" />
<int name="state" value="7" />
<int name="0" value="4001300" />
<int name="1" value="1" />
<vector name="lt" x="-57" y="-4" />
<vector name="rb" x="52" y="53" />
</imgdir>
</imgdir>
</imgdir>
<imgdir name="7">
<canvas name="0" width="146" height="101">
<vector name="origin" x="81" y="56" />
<int name="z" value="0" />
</canvas>
<imgdir name="hit">
<canvas name="0" width="146" height="101">
<vector name="origin" x="81" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="1" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="2" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="3" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="4" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="5" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="8">
<canvas name="0" width="146" height="101">
<vector name="origin" x="81" y="56" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="100" />
<int name="state" value="9" />
<int name="0" value="4001300" />
<int name="1" value="1" />
<vector name="lt" x="-57" y="-4" />
<vector name="rb" x="52" y="53" />
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="146" height="101">
<vector name="origin" x="81" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="1" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="2" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="3" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="4" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="5" width="131" height="101">
<vector name="origin" x="66" y="56" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="9">
<canvas name="0" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0" />
<int name="state" value="11" />
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="1" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="2" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="3" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="4" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="10">
<canvas name="0" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0" />
<int name="state" value="11" />
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="1" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="2" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="3" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
<canvas name="4" width="104" height="91">
<vector name="origin" x="53" y="46" />
<int name="z" value="0" />
<int name="delay" value="180" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="11">
<canvas name="0" width="1" height="1">
<vector name="origin" x="0" y="0" />
<int name="z" value="0" />
</canvas>
</imgdir>
<string name="action" value="PB_boxCount" />
</imgdir>