Revert "wz files"

This reverts commit 0f2fee4c17.
This commit is contained in:
ronancpl
2015-11-04 11:07:44 -02:00
parent 0f2fee4c17
commit c0914e93dc
16821 changed files with 0 additions and 15488176 deletions

View File

@@ -1,147 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400545.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="80" />
<int name="maxHP" value="28000" />
<int name="maxMP" value="350" />
<int name="speed" value="-5" />
<int name="PADamage" value="450" />
<int name="PDDamage" value="700" />
<int name="MADamage" value="490" />
<int name="MDDamage" value="650" />
<int name="acc" value="175" />
<int name="eva" value="30" />
<int name="exp" value="1200" />
<int name="undead" value="0" />
<int name="pushed" value="1000" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
</imgdir>
<imgdir name="move">
<canvas name="0" width="80" height="51">
<vector name="origin" x="37" y="51" />
<vector name="lt" x="-32" y="-55" />
<vector name="rb" x="32" y="0" />
<vector name="head" x="-3" y="-51" />
<string name="delay" value="220" />
</canvas>
<canvas name="1" width="82" height="50">
<vector name="origin" x="38" y="50" />
<vector name="lt" x="-31" y="-67" />
<vector name="rb" x="31" y="-3" />
<vector name="head" x="-1" y="-63" />
<string name="delay" value="220" />
</canvas>
<canvas name="2" width="79" height="51">
<vector name="origin" x="36" y="51" />
<vector name="lt" x="-31" y="-55" />
<vector name="rb" x="32" y="0" />
<vector name="head" x="-3" y="-51" />
<string name="delay" value="220" />
</canvas>
<canvas name="3" width="76" height="50">
<vector name="origin" x="35" y="50" />
<int name="z" value="0" />
<string name="delay" value="220" />
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="80" height="54">
<vector name="origin" x="37" y="54" />
<vector name="lt" x="-38" y="-55" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-10" y="-35" />
<string name="delay" value="220" />
</canvas>
<canvas name="1" width="79" height="53">
<vector name="origin" x="36" y="53" />
<vector name="lt" x="-38" y="-55" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-10" y="-35" />
<string name="delay" value="220" />
</canvas>
<canvas name="2" width="77" height="52">
<vector name="origin" x="35" y="52" />
<int name="z" value="0" />
<string name="delay" value="220" />
<vector name="lt" x="-38" y="-55" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-10" y="-35" />
</canvas>
<canvas name="3" width="79" height="53">
<vector name="origin" x="36" y="53" />
<int name="z" value="0" />
<string name="delay" value="220" />
<vector name="lt" x="-38" y="-55" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-10" y="-35" />
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="77" height="52">
<vector name="origin" x="35" y="52" />
<int name="z" value="0" />
<string name="delay" value="200" />
<vector name="lt" x="-38" y="-55" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-10" y="-35" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="84" height="61">
<vector name="origin" x="33" y="61" />
<vector name="lt" x="-33" y="-53" />
<vector name="rb" x="51" y="0" />
<int name="delay" value="600" />
<vector name="head" x="0" y="-40" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="84" height="61">
<vector name="origin" x="33" y="61" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="1" width="80" height="53">
<vector name="origin" x="29" y="53" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="2" width="80" height="50">
<vector name="origin" x="25" y="50" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="3" width="79" height="47">
<vector name="origin" x="23" y="47" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="4" width="77" height="46">
<vector name="origin" x="22" y="46" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="5" width="77" height="46">
<vector name="origin" x="22" y="46" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="6" width="77" height="46">
<vector name="origin" x="22" y="46" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="7" width="77" height="46">
<vector name="origin" x="22" y="46" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
<canvas name="8" width="77" height="46">
<vector name="origin" x="22" y="46" />
<int name="z" value="0" />
<int name="delay" value="150" />
</canvas>
</imgdir>
</imgdir>