Revert "wz files"

This reverts commit 0f2fee4c17.
This commit is contained in:
ronancpl
2015-11-04 11:07:44 -02:00
parent 0f2fee4c17
commit c0914e93dc
16821 changed files with 0 additions and 15488176 deletions

View File

@@ -1,124 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400336.img">
<imgdir name="info">
<int name="level" value="80" />
<int name="maxHP" value="21000" />
<int name="maxMP" value="200" />
<int name="speed" value="0" />
<int name="PADamage" value="0" />
<int name="PDDamage" value="0" />
<int name="MADamage" value="0" />
<int name="MDDamage" value="0" />
<int name="acc" value="0" />
<int name="eva" value="0" />
<int name="exp" value="0" />
<int name="undead" value="0" />
<int name="pushed" value="0" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="dropItemPeriod" value="1" />
<int name="damagedByMob" value="1" />
<imgdir name="revive">
<int name="0" value="9400335" />
</imgdir>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="382" height="286">
<vector name="origin" x="213" y="286" />
<vector name="head" x="-33" y="-238" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
<int name="delay" value="350" />
</canvas>
<canvas name="1" width="382" height="287">
<vector name="origin" x="213" y="287" />
<vector name="head" x="-33" y="-238" />
<int name="delay" value="350" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
</canvas>
<canvas name="2" width="382" height="289">
<vector name="origin" x="213" y="289" />
<vector name="head" x="-33" y="-238" />
<int name="delay" value="350" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
</canvas>
<canvas name="3" width="382" height="287">
<vector name="origin" x="213" y="287" />
<vector name="head" x="-33" y="-238" />
<int name="delay" value="350" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="382" height="286">
<vector name="origin" x="213" y="286" />
<vector name="head" x="-33" y="-238" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
<int name="delay" value="350" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="382" height="286">
<vector name="origin" x="213" y="286" />
<vector name="head" x="-33" y="-216" />
<vector name="lt" x="-97" y="-336" />
<vector name="rb" x="109" y="-8" />
<int name="delay" value="350" />
</canvas>
<canvas name="1" width="382" height="287">
<vector name="origin" x="213" y="287" />
<vector name="head" x="-33" y="-216" />
<int name="delay" value="350" />
<vector name="lt" x="-97" y="-336" />
<vector name="rb" x="109" y="-8" />
</canvas>
<canvas name="2" width="382" height="289">
<vector name="origin" x="213" y="289" />
<vector name="head" x="-33" y="-216" />
<int name="delay" value="350" />
<vector name="lt" x="-97" y="-336" />
<vector name="rb" x="109" y="-8" />
</canvas>
<canvas name="3" width="382" height="287">
<vector name="origin" x="213" y="287" />
<vector name="head" x="-33" y="-216" />
<int name="delay" value="350" />
<vector name="lt" x="-97" y="-336" />
<vector name="rb" x="109" y="-8" />
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="382" height="286">
<vector name="origin" x="213" y="286" />
<vector name="head" x="-33" y="-238" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
<int name="delay" value="350" />
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<canvas name="1" width="382" height="287">
<vector name="origin" x="213" y="287" />
<vector name="head" x="-33" y="-238" />
<int name="delay" value="350" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
</canvas>
<canvas name="2" width="382" height="289">
<vector name="origin" x="213" y="289" />
<vector name="head" x="-33" y="-238" />
<int name="delay" value="350" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
</canvas>
<canvas name="3" width="382" height="287">
<vector name="origin" x="213" y="287" />
<vector name="head" x="-33" y="-238" />
<int name="delay" value="350" />
<vector name="lt" x="-192" y="-290" />
<vector name="rb" x="126" y="0" />
</canvas>
</imgdir>
</imgdir>