Revert "wz files"

This reverts commit 0f2fee4c17.
This commit is contained in:
ronancpl
2015-11-04 11:07:44 -02:00
parent 0f2fee4c17
commit c0914e93dc
16821 changed files with 0 additions and 15488176 deletions

View File

@@ -1,162 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300061.img">
<imgdir name="info">
<int name="level" value="30" />
<int name="maxHP" value="5000" />
<int name="maxMP" value="200" />
<int name="speed" value="5" />
<int name="PADamage" value="0" />
<int name="PDDamage" value="0" />
<int name="MADamage" value="0" />
<int name="MDDamage" value="0" />
<int name="acc" value="0" />
<int name="eva" value="0" />
<int name="exp" value="0" />
<int name="undead" value="0" />
<int name="pushed" value="0" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="damagedByMob" value="1" />
<int name="dropItemPeriod" value="6" />
<int name="mobType" value="0" />
</imgdir>
<imgdir name="stand">
<canvas name="0" width="85" height="115">
<vector name="origin" x="43" y="115" />
<vector name="lt" x="-45" y="-116" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="-3" y="-97" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="85" height="118">
<vector name="origin" x="43" y="118" />
<vector name="lt" x="-44" y="-119" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="-1" y="-98" />
<int name="delay" value="70" />
</canvas>
<canvas name="2" width="85" height="119">
<vector name="origin" x="43" y="119" />
<vector name="lt" x="-44" y="-120" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="-1" y="-99" />
<int name="delay" value="70" />
</canvas>
<canvas name="3" width="85" height="120">
<vector name="origin" x="43" y="120" />
<vector name="lt" x="-44" y="-121" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="1" y="-100" />
<int name="delay" value="70" />
</canvas>
<canvas name="4" width="85" height="109">
<vector name="origin" x="43" y="109" />
<vector name="lt" x="-44" y="-110" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="-1" y="-94" />
<int name="delay" value="70" />
</canvas>
<canvas name="5" width="85" height="115">
<vector name="origin" x="43" y="115" />
<vector name="lt" x="-43" y="-116" />
<vector name="rb" x="42" y="-1" />
<vector name="head" x="-2" y="-97" />
<int name="delay" value="70" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="90" height="118">
<vector name="origin" x="47" y="118" />
<vector name="lt" x="-49" y="-120" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-1" y="-101" />
<int name="delay" value="300" />
</canvas>
<canvas name="1" width="85" height="115">
<vector name="origin" x="43" y="115" />
<vector name="lt" x="-43" y="-116" />
<vector name="rb" x="43" y="0" />
<vector name="head" x="-1" y="-96" />
<int name="delay" value="150" />
</canvas>
<canvas name="2" width="85" height="118">
<vector name="origin" x="43" y="118" />
<vector name="lt" x="-43" y="-119" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="-1" y="-98" />
<int name="delay" value="150" />
</canvas>
<canvas name="3" width="85" height="115">
<vector name="origin" x="43" y="115" />
<vector name="lt" x="-43" y="-116" />
<vector name="rb" x="41" y="0" />
<vector name="head" x="0" y="-97" />
<int name="delay" value="150" />
</canvas>
<canvas name="4" width="85" height="118">
<vector name="origin" x="43" y="118" />
<vector name="lt" x="-43" y="-118" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="-1" y="-98" />
<int name="delay" value="150" />
</canvas>
<canvas name="5" width="85" height="115">
<vector name="origin" x="43" y="115" />
<vector name="lt" x="-44" y="-116" />
<vector name="rb" x="40" y="0" />
<vector name="head" x="-2" y="-97" />
<int name="delay" value="150" />
</canvas>
<canvas name="6" width="85" height="118">
<vector name="origin" x="43" y="118" />
<vector name="lt" x="-44" y="-119" />
<vector name="rb" x="42" y="0" />
<vector name="head" x="0" y="-98" />
<int name="delay" value="150" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="85" height="118">
<vector name="origin" x="43" y="118" />
<vector name="head" x="0" y="-100" />
<int name="delay" value="200" />
</canvas>
<canvas name="1" width="85" height="120">
<vector name="origin" x="43" y="120" />
<vector name="head" x="0" y="-102" />
<int name="delay" value="200" />
</canvas>
<canvas name="2" width="85" height="121">
<vector name="origin" x="43" y="121" />
<vector name="head" x="-1" y="-103" />
<int name="delay" value="200" />
</canvas>
<canvas name="3" width="85" height="99">
<vector name="origin" x="43" y="99" />
<vector name="head" x="0" y="-101" />
<int name="delay" value="200" />
</canvas>
<canvas name="4" width="94" height="86">
<vector name="origin" x="52" y="86" />
<vector name="head" x="0" y="-100" />
<int name="delay" value="200" />
</canvas>
<canvas name="5" width="93" height="78">
<vector name="origin" x="51" y="78" />
<vector name="head" x="0" y="-100" />
<int name="delay" value="200" />
</canvas>
<canvas name="6" width="85" height="52">
<vector name="origin" x="43" y="52" />
<vector name="head" x="0" y="-100" />
<int name="delay" value="200" />
</canvas>
<canvas name="7" width="85" height="52">
<vector name="origin" x="43" y="52" />
<vector name="head" x="0" y="-99" />
<int name="delay" value="200" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
</imgdir>