Revert "wz files"

This reverts commit 0f2fee4c17.
This commit is contained in:
ronancpl
2015-11-04 11:07:44 -02:00
parent 0f2fee4c17
commit c0914e93dc
16821 changed files with 0 additions and 15488176 deletions

View File

@@ -1,129 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="6230401.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="63" />
<int name="maxHP" value="7600" />
<int name="maxMP" value="100" />
<int name="speed" value="0" />
<int name="PADamage" value="190" />
<int name="PDDamage" value="190" />
<int name="MADamage" value="200" />
<int name="MDDamage" value="220" />
<int name="acc" value="170" />
<int name="eva" value="25" />
<int name="exp" value="245" />
<int name="undead" value="0" />
<int name="pushed" value="1200" />
<string name="elemAttr" value="S1H3" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="mobType" value="0" />
</imgdir>
<imgdir name="move">
<canvas name="0" width="38" height="54">
<vector name="origin" x="18" y="54" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="150" />
</canvas>
<canvas name="1" width="41" height="51">
<vector name="origin" x="16" y="51" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="42" height="53">
<vector name="origin" x="12" y="53" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="150" />
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="38" height="54">
<vector name="origin" x="18" y="54" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="2000" />
</canvas>
<canvas name="1" width="38" height="54">
<vector name="origin" x="18" y="54" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="70" />
</canvas>
<canvas name="2" width="38" height="54">
<vector name="origin" x="18" y="54" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="70" />
</canvas>
<canvas name="3" width="38" height="54">
<vector name="origin" x="18" y="54" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
<int name="delay" value="2000" />
</canvas>
<uol name="4" value="1" />
<uol name="5" value="2" />
</imgdir>
<imgdir name="jump">
<canvas name="0" width="38" height="54">
<vector name="origin" x="18" y="54" />
<vector name="lt" x="-18" y="-54" />
<vector name="rb" x="20" y="0" />
<vector name="head" x="-2" y="-46" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="43" height="57">
<vector name="origin" x="19" y="57" />
<vector name="lt" x="-19" y="-57" />
<vector name="rb" x="24" y="0" />
<vector name="head" x="-3" y="-49" />
<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="43" height="57">
<vector name="origin" x="19" y="57" />
<vector name="head" x="-3" y="-49" />
<int name="delay" value="200" />
</canvas>
<canvas name="1" width="45" height="46">
<vector name="origin" x="17" y="46" />
<vector name="head" x="-3" y="-49" />
<int name="delay" value="120" />
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<canvas name="2" width="46" height="44">
<vector name="origin" x="15" y="44" />
<vector name="head" x="-3" y="-49" />
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</canvas>
<canvas name="3" width="46" height="44">
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<vector name="head" x="-3" y="-49" />
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</canvas>
<canvas name="4" width="46" height="44">
<vector name="origin" x="15" y="44" />
<vector name="head" x="-3" y="-49" />
<int name="delay" value="120" />
</canvas>
<canvas name="5" width="46" height="44">
<vector name="origin" x="15" y="44" />
<vector name="head" x="-3" y="-49" />
<int name="a0" value="255" />
<int name="a1" value="0" />
<int name="delay" value="300" />
</canvas>
</imgdir>
</imgdir>