Revert "wz files"

This reverts commit 0f2fee4c17.
This commit is contained in:
ronancpl
2015-11-04 11:07:44 -02:00
parent 0f2fee4c17
commit c0914e93dc
16821 changed files with 0 additions and 15488176 deletions

View File

@@ -1,149 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="NightMarketTW2.img">
<imgdir name="info" />
<imgdir name="bsc">
<canvas name="0" width="90" height="60">
<vector name="origin" x="0" y="0" />
<int name="z" value="0" />
</canvas>
<canvas name="1" width="90" height="60">
<vector name="origin" x="0" y="0" />
<int name="z" value="0" />
</canvas>
<canvas name="2" width="90" height="60">
<vector name="origin" x="0" y="0" />
<int name="z" value="0" />
</canvas>
<canvas name="3" width="90" height="60">
<vector name="origin" x="0" y="0" />
<int name="z" value="0" />
</canvas>
</imgdir>
<imgdir name="enH0">
<canvas name="0" width="90" height="21">
<vector name="origin" x="0" y="21" />
<imgdir name="map" />
<int name="z" value="-3" />
<extended name="foothold">
<vector name="foothold" x="0" y="-20" />
<vector name="foothold" x="90" y="-20" />
</extended>
</canvas>
<canvas name="1" width="90" height="21">
<vector name="origin" x="0" y="21" />
<imgdir name="map" />
<int name="z" value="-3" />
<extended name="foothold">
<vector name="foothold" x="0" y="-20" />
<vector name="foothold" x="90" y="-20" />
</extended>
</canvas>
</imgdir>
<imgdir name="enH1">
<canvas name="0" width="90" height="26">
<vector name="origin" x="0" y="0" />
<imgdir name="map" />
<int name="z" value="-3" />
</canvas>
<canvas name="1" width="90" height="25">
<vector name="origin" x="0" y="0" />
<imgdir name="map" />
<int name="z" value="-3" />
</canvas>
</imgdir>
<imgdir name="enV0">
<canvas name="0" width="22" height="60">
<vector name="origin" x="22" y="0" />
<imgdir name="map" />
<int name="z" value="-2" />
<extended name="foothold">
<vector name="foothold" x="-32" y="60" />
<vector name="foothold" x="-32" y="0" />
</extended>
</canvas>
<canvas name="1" width="25" height="60">
<vector name="origin" x="25" y="0" />
<imgdir name="map" />
<int name="z" value="-2" />
<extended name="foothold">
<vector name="foothold" x="-32" y="60" />
<vector name="foothold" x="-32" y="0" />
</extended>
</canvas>
</imgdir>
<imgdir name="enV1">
<canvas name="0" width="22" height="60">
<vector name="origin" x="0" y="0" />
<imgdir name="map" />
<int name="z" value="-2" />
<extended name="foothold">
<vector name="foothold" x="30" y="0" />
<vector name="foothold" x="30" y="60" />
</extended>
</canvas>
<canvas name="1" width="22" height="60">
<vector name="origin" x="0" y="0" />
<imgdir name="map" />
<int name="z" value="-2" />
<extended name="foothold">
<vector name="foothold" x="30" y="0" />
<vector name="foothold" x="30" y="60" />
</extended>
</canvas>
</imgdir>
<imgdir name="edU">
<canvas name="0" width="50" height="20">
<vector name="origin" x="25" y="20" />
<int name="z" value="-4" />
<extended name="foothold">
<vector name="foothold" x="-32" y="0" />
<vector name="foothold" x="-32" y="-20" />
<vector name="foothold" x="30" y="-20" />
<vector name="foothold" x="30" y="0" />
</extended>
</canvas>
</imgdir>
<imgdir name="edD">
<canvas name="0" width="49" height="24">
<vector name="origin" x="26" y="0" />
<imgdir name="map" />
<int name="z" value="-4" />
</canvas>
</imgdir>
<imgdir name="slLU">
<canvas name="0" width="90" height="80">
<vector name="origin" x="90" y="80" />
<imgdir name="map" />
<int name="z" value="-3" />
<extended name="foothold">
<vector name="foothold" x="-90" y="-20" />
<vector name="foothold" x="0" y="-80" />
</extended>
</canvas>
</imgdir>
<imgdir name="slRU">
<canvas name="0" width="90" height="80">
<vector name="origin" x="0" y="80" />
<imgdir name="map" />
<int name="z" value="-3" />
<extended name="foothold">
<vector name="foothold" x="0" y="-80" />
<vector name="foothold" x="90" y="-20" />
</extended>
</canvas>
</imgdir>
<imgdir name="slLD">
<canvas name="0" width="90" height="83">
<vector name="origin" x="90" y="0" />
<imgdir name="map" />
<int name="z" value="-3" />
</canvas>
</imgdir>
<imgdir name="slRD">
<canvas name="0" width="90" height="83">
<vector name="origin" x="0" y="0" />
<imgdir name="map" />
<int name="z" value="-3" />
</canvas>
</imgdir>
</imgdir>