Turn npc id magic numbers into constants
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@@ -34,6 +34,7 @@ import config.YamlConfig;
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import constants.game.ExpTable;
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import constants.game.GameConstants;
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import constants.id.ItemId;
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import constants.id.NpcId;
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import constants.inventory.ItemConstants;
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import constants.skills.Buccaneer;
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import constants.skills.Corsair;
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@@ -3312,7 +3313,7 @@ public class PacketCreator {
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public static Packet getDimensionalMirror(String talk) {
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final OutPacket p = OutPacket.create(SendOpcode.NPC_TALK);
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p.writeByte(4); // ?
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p.writeInt(9010022);
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p.writeInt(NpcId.DIMENSIONAL_MIRROR);
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p.writeByte(0x0E);
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p.writeByte(0);
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p.writeInt(0);
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@@ -4873,7 +4874,7 @@ public class PacketCreator {
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public static Packet openRPSNPC() {
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OutPacket p = OutPacket.create(SendOpcode.RPS_GAME);
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p.writeByte(8);// open npc
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p.writeInt(9000019);
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p.writeInt(NpcId.RPS_ADMIN);
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return p;
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}
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@@ -4925,7 +4926,7 @@ public class PacketCreator {
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public static Packet getFredrick(Character chr) {
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final OutPacket p = OutPacket.create(SendOpcode.FREDRICK);
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p.writeByte(0x23);
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p.writeInt(9030000); // Fredrick
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p.writeInt(NpcId.FREDRICK);
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p.writeInt(32272); //id
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p.skip(5);
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p.writeInt(chr.getMerchantNetMeso());
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