Turn npc id magic numbers into constants

This commit is contained in:
P0nk
2021-11-07 12:36:00 +01:00
parent 8d10e3d1b0
commit c022c3595f
24 changed files with 119 additions and 55 deletions

View File

@@ -29,6 +29,7 @@ import client.inventory.manipulator.InventoryManipulator;
import config.YamlConfig;
import constants.game.GameConstants;
import constants.id.ItemId;
import constants.id.NpcId;
import constants.inventory.ItemConstants;
import net.server.Server;
import net.server.guild.Guild;
@@ -444,7 +445,7 @@ public class AbstractPlayerInteraction {
}
public boolean forceStartQuest(int id) {
return forceStartQuest(id, 9010000);
return forceStartQuest(id, NpcId.MAPLE_ADMINISTRATOR);
}
public boolean forceStartQuest(int id, int npc) {
@@ -452,7 +453,7 @@ public class AbstractPlayerInteraction {
}
public boolean forceCompleteQuest(int id) {
return forceCompleteQuest(id, 9010000);
return forceCompleteQuest(id, NpcId.MAPLE_ADMINISTRATOR);
}
public boolean forceCompleteQuest(int id, int npc) {
@@ -468,11 +469,11 @@ public class AbstractPlayerInteraction {
}
public boolean startQuest(int id) {
return startQuest(id, 9010000);
return startQuest(id, NpcId.MAPLE_ADMINISTRATOR);
}
public boolean completeQuest(int id) {
return completeQuest(id, 9010000);
return completeQuest(id, NpcId.MAPLE_ADMINISTRATOR);
}
public boolean startQuest(short id, int npc) {