Turn npc id magic numbers into constants

This commit is contained in:
P0nk
2021-11-07 12:36:00 +01:00
parent 8d10e3d1b0
commit c022c3595f
24 changed files with 119 additions and 55 deletions

View File

@@ -2,6 +2,7 @@ package net.server.channel.handlers;
import client.Character;
import client.Client;
import constants.id.NpcId;
import net.AbstractPacketHandler;
import net.packet.InPacket;
import server.minigame.RockPaperScissor;
@@ -21,7 +22,7 @@ public final class RPSActionHandler extends AbstractPacketHandler {
if (c.tryacquireClient()) {
try {
if (p.available() == 0 || !chr.getMap().containsNPC(9000019)) {
if (p.available() == 0 || !chr.getMap().containsNPC(NpcId.RPS_ADMIN)) {
if (rps != null) {
rps.dispose(c);
}