Turn npc id magic numbers into constants
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@@ -2,6 +2,7 @@ package net.server.channel.handlers;
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import client.Character;
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import client.Client;
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import constants.id.NpcId;
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import net.AbstractPacketHandler;
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import net.packet.InPacket;
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import server.minigame.RockPaperScissor;
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@@ -21,7 +22,7 @@ public final class RPSActionHandler extends AbstractPacketHandler {
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if (c.tryacquireClient()) {
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try {
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if (p.available() == 0 || !chr.getMap().containsNPC(9000019)) {
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if (p.available() == 0 || !chr.getMap().containsNPC(NpcId.RPS_ADMIN)) {
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if (rps != null) {
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rps.dispose(c);
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}
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