Party Search + Conditional Buffs

Revised skillbook drops. New drop chances are related to the holder's level and boss flag.
Adjusted party bonus EXP gains. The level difference calculation now only takes into account party members that participated in the action.
Implemented Party Search in the source.
Refactored command classes initialization to take place when booting up the server.
Implemented support for conditional buffs (e.g. card buffs that takes place only in certain areas).
Implemented topological sorting when updating buffs to the player, this allows a better vision of buff streaks to the player (buff-applying the original way assumes stat override client-side, to circumvent that this algorithm makes up for the best-fit scenario).
Fixed Arans not taking Dojo's attack speed buff properly.
Fixed pets being improperly removed from the DB after performing certain inventory actions.
This commit is contained in:
ronancpl
2019-05-16 02:14:54 -03:00
parent 397e16bb85
commit bb80441af0
120 changed files with 68917 additions and 383 deletions

View File

@@ -61,7 +61,7 @@ function action(mode, type, selection) {
return;
}
cm.sendSimple("#e#b<Party Quest: Ludibrium Maze>\r\n#k#n" + em.getProperty("party") + "\r\n\r\nThis is the entrance to the Ludibrium Maze. Enjoy!\r\n#b#L0#Enter the Lubidrium Maze#l\r\n#L1#I want to find party members.\r\n#L2#What is the Ludibrium Maze?");
cm.sendSimple("#e#b<Party Quest: Ludibrium Maze>\r\n#k#n" + em.getProperty("party") + "\r\n\r\nThis is the entrance to the Ludibrium Maze. Enjoy!\r\n#b#L0#Enter the Lubidrium Maze#l\r\n#L1#I would like to " + (cm.getPlayer().isRecvPartySearchInviteEnabled() ? "disable" : "enable") + " Party Search.\r\n#L2#What is the Ludibrium Maze?");
} else if (status == 1) {
if (selection == 0) {
if (cm.getParty() == null) {
@@ -84,7 +84,8 @@ function action(mode, type, selection) {
cm.dispose();
}
} else if (selection == 1) {
cm.sendOk("Try using a Super Megaphone or asking your buddies or guild to join!");
var psState = cm.getPlayer().toggleRecvPartySearchInvite();
cm.sendOk("Your Party Search status is now: #b" + (psState ? "enabled" : "disabled") + "#k. Talk to me whenever you want to change it back.");
cm.dispose();
} else {
cm.sendOk("#e#b<Party Quest: Ludibrium Maze>#k#n\r\nThis maze is available to all parties of 3 or more members, and all participants must be between Level 51~70. You will be given 15 minutes to escape the maze. At the center of the room, there will be a Warp Portal set up to transport you to a different room. These portals will transport you to other rooms where you'll (hopefully) find the exit. Pietri will be waiting at the exit, so all you need to do is talk to him, and he'll let you out. Break all the boxes located in the room, and a monster inside the box will drop a coupon. After escaping the maze, you will be awarded with EXP based on the coupons collected. Additionally, if the leader possesses at least 30 coupons, then a special gift will be presented to the party. If you cannot escape the maze within the allotted 15 minutes, you will receive 0 EXP for your time in the maze. If you decide to log off while you're in the maze, you will be automatically kicked out of the maze. Even if the members of the party leave in the middle of the quest, the remaining members will be able to continue on with the quest, except if they run out of the minimum amount of party members in the maze. If you are in critical condition and unable to hunt down the monsters, you may avoid them to save yourself. Your fighting spirit and wits will be tested! Good luck!");