diff --git a/src/main/java/client/Character.java b/src/main/java/client/Character.java index 1ba4b60603..289abd8396 100644 --- a/src/main/java/client/Character.java +++ b/src/main/java/client/Character.java @@ -6482,7 +6482,6 @@ public class Character extends AbstractCharacterObject { ThreadManager.getInstance().newTask(r); } - levelUpMessages(); guildUpdate(); FamilyEntry familyEntry = getFamilyEntry(); @@ -6521,94 +6520,6 @@ public class Character extends AbstractCharacterObject { return false; } } - - private void levelUpMessages() { - if (level % 5 != 0) { //Performance FTW? - return; - } - if (level == 5) { - yellowMessage("Aww, you're level 5, how cute!"); - } else if (level == 10) { - yellowMessage("Henesys Party Quest is now open to you! Head over to Henesys, find some friends, and try it out!"); - } else if (level == 15) { - yellowMessage("Half-way to your 2nd job advancement, nice work!"); - } else if (level == 20) { - yellowMessage("You can almost Kerning Party Quest!"); - } else if (level == 25) { - yellowMessage("You seem to be improving, but you are still not ready to move on to the next step."); - } else if (level == 30) { - yellowMessage("You have finally reached level 30! Try job advancing, after that try the Mushroom Castle!"); - } else if (level == 35) { - yellowMessage("Hey did you hear about this mall that opened in Kerning? Try visiting the Kerning Mall."); - } else if (level == 40) { - yellowMessage("Do @rates to see what all your rates are!"); - } else if (level == 45) { - yellowMessage("I heard that a rock and roll artist died during the grand opening of the Kerning Mall. People are naming him the Spirit of Rock."); - } else if (level == 50) { - yellowMessage("You seem to be growing very fast, would you like to test your new found strength with the mighty Zakum?"); - } else if (level == 55) { - yellowMessage("You can now try out the Ludibrium Maze Party Quest!"); - } else if (level == 60) { - yellowMessage("Feels good to be near the end of 2nd job, doesn't it?"); - } else if (level == 65) { - yellowMessage("You're only 5 more levels away from 3rd job, not bad!"); - } else if (level == 70) { - yellowMessage("I see many people wearing a teddy bear helmet. I should ask someone where they got it from."); - } else if (level == 75) { - yellowMessage("You have reached level 3 quarters!"); - } else if (level == 80) { - yellowMessage("You think you are powerful enough? Try facing horntail!"); - } else if (level == 85) { - yellowMessage("Did you know? The majority of people who hit level 85 in Cosmic don't live to be 85 years old?"); - } else if (level == 90) { - yellowMessage("Hey do you like the amusement park? I heard Spooky World is the best theme park around. I heard they sell cute teddy-bears."); - } else if (level == 95) { - yellowMessage("100% of people who hit level 95 in Cosmic don't live to be 95 years old."); - } else if (level == 100) { - yellowMessage("Mid-journey so far... You just reached level 100! Now THAT's such a feat, however to manage the 200 you will need even more passion and determination than ever! Good hunting!"); - } else if (level == 105) { - yellowMessage("Have you ever been to leafre? I heard they have dragons!"); - } else if (level == 110) { - yellowMessage("I see many people wearing a teddy bear helmet. I should ask someone where they got it from."); - } else if (level == 115) { - yellowMessage("I bet all you can think of is level 120, huh? Level 115 gets no love."); - } else if (level == 120) { - yellowMessage("Are you ready to learn from the masters? Head over to your job instructor!"); - } else if (level == 125) { - yellowMessage("The struggle for mastery books has begun, huh?"); - } else if (level == 130) { - yellowMessage("You should try Temple of Time. It should be pretty decent EXP."); - } else if (level == 135) { - yellowMessage("I hope you're still not struggling for mastery books!"); - } else if (level == 140) { - yellowMessage("You're well into 4th job at this point, great work!"); - } else if (level == 145) { - yellowMessage("Level 145 is serious business!"); - } else if (level == 150) { - yellowMessage("You have becomed quite strong, but the journey is not yet over."); - } else if (level == 155) { - yellowMessage("At level 155, Zakum should be a joke to you. Nice job!"); - } else if (level == 160) { - yellowMessage("Level 160 is pretty impressive. Try taking a picture and putting it on Instagram."); - } else if (level == 165) { - yellowMessage("At this level, you should start looking into doing some boss runs."); - } else if (level == 170) { - yellowMessage("Level 170, huh? You have the heart of a champion."); - } else if (level == 175) { - yellowMessage("You came a long way from level 1. Amazing job so far."); - } else if (level == 180) { - yellowMessage("Have you ever tried taking a boss on by yourself? It is quite difficult."); - } else if (level == 185) { - yellowMessage("Legend has it that you're a legend."); - } else if (level == 190) { - yellowMessage("You only have 10 more levels to go until you hit 200!"); - } else if (level == 195) { - yellowMessage("Nothing is stopping you at this point, level 195!"); - } else if (level == 200) { - yellowMessage("Very nicely done! You have reached the so-long dreamed LEVEL 200!!! You are truly a hero among men, cheers upon you!"); - } - } - public void setPlayerRates() { this.expRate *= GameConstants.getPlayerBonusExpRate(this.level / 20); this.mesoRate *= GameConstants.getPlayerBonusMesoRate(this.level / 20);