Take damage & Summon packets

Fixed some oddities with other player clients when dealing with summons
(spawning, taking damage or attacking). Fixed damage dealt to player not
apearing if the player is a GM on hiding and other players in the area
are GMs as well.
This commit is contained in:
ronancpl
2017-07-04 15:54:32 -03:00
parent c2cbc96975
commit b3734cbaf7
58 changed files with 100 additions and 48 deletions

View File

@@ -75,7 +75,7 @@ public final class UseItemHandler extends AbstractMaplePacketHandler {
remove(c, slot);
ii.getItemEffect(toUse.getItemId()).applyTo(c.getPlayer());
c.getPlayer().checkBerserk();
c.getPlayer().checkBerserk(c.getPlayer().isHidden());
}
}