Take damage & Summon packets
Fixed some oddities with other player clients when dealing with summons (spawning, taking damage or attacking). Fixed damage dealt to player not apearing if the player is a GM on hiding and other players in the area are GMs as well.
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@@ -75,7 +75,7 @@ public final class UseItemHandler extends AbstractMaplePacketHandler {
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remove(c, slot);
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ii.getItemEffect(toUse.getItemId()).applyTo(c.getPlayer());
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c.getPlayer().checkBerserk();
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c.getPlayer().checkBerserk(c.getPlayer().isHidden());
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}
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}
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