Take damage & Summon packets
Fixed some oddities with other player clients when dealing with summons (spawning, taking damage or attacking). Fixed damage dealt to player not apearing if the player is a GM on hiding and other players in the area are GMs as well.
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@@ -2,6 +2,12 @@
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<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
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<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="1"/>
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<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
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<group/>
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<group>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/net/SendOpcode.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/server/maps/MapleMapObjectType.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/server/maps/MapleSummon.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/net/server/channel/handlers/DamageSummonHandler.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/tools/MaplePacketCreator.java</file>
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</group>
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</open-files>
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</project-private>
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