Ludibrium PQ + MapleIdRetriever

Implemented LPQ. New application tool that realizes fetches by names and
returns respective ids, over all items depicted in the GM handbook.
This commit is contained in:
ronancpl
2017-05-13 15:24:02 -03:00
parent ed6121dd5f
commit b26469301d
94 changed files with 36729 additions and 1186 deletions

View File

@@ -1,15 +1,14 @@
/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
it under the terms of the GNU Affero General Public License version 3
as published by the Free Software Foundation. You may not use, modify
or distribute this program under any other version of the
GNU Affero General Public License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,17 +24,19 @@ LudiPQ - 1 - 2 Portal
*/
function enter(pi) {
var nextMap = 922010300;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("st00");
var avail = eim.getProperty("2stageclear");
if (avail == null) {
pi.getPlayer().dropMessage(5, "Some seal is blocking this door.");
return false;
}
else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
var nextMap = 922010400;
var eim = pi.getPlayer().getEventInstance();
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("st00");
// only let people through if the eim is ready
var avail = eim.getProperty("3stageclear");
if (avail == null) {
// can't go thru eh?
pi.getPlayer().dropMessage(5, "Some seal is blocking this door.");
return false;
}
else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}