Turn map id magic numbers into constants
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@@ -22,6 +22,7 @@ package server.partyquest;
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import client.Character;
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import constants.game.GameConstants;
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import constants.id.ItemId;
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import constants.id.MapId;
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import server.TimerManager;
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import server.expeditions.Expedition;
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import server.expeditions.ExpeditionType;
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@@ -249,9 +250,9 @@ public class AriantColiseum {
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private ExpeditionType getExpeditionType() {
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ExpeditionType type;
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if (map.getId() == 980010101) {
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if (map.getId() == MapId.ARPQ_ARENA_1) {
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type = ExpeditionType.ARIANT;
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} else if (map.getId() == 980010201) {
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} else if (map.getId() == MapId.ARPQ_ARENA_2) {
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type = ExpeditionType.ARIANT1;
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} else {
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type = ExpeditionType.ARIANT2;
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@@ -265,7 +266,7 @@ public class AriantColiseum {
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cancelAriantSchedules();
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for (Character chr : map.getAllPlayers()) {
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chr.changeMap(980010010, 0);
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chr.changeMap(MapId.ARPQ_KINGS_ROOM, 0);
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}
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}
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@@ -275,7 +276,7 @@ public class AriantColiseum {
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for (Character chr : exped.getActiveMembers()) {
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chr.setAriantColiseum(null);
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chr.changeMap(980010000, 0);
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chr.changeMap(MapId.ARPQ_LOBBY, 0);
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}
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map.getWorldServer().registerTimedMapObject(() -> {
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