Turn map id magic numbers into constants
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@@ -29,6 +29,7 @@ import client.status.MonsterStatusEffect;
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import config.YamlConfig;
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import constants.game.GameConstants;
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import constants.id.ItemId;
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import constants.id.MapId;
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import constants.id.MobId;
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import constants.skills.*;
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import net.AbstractPacketHandler;
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@@ -734,7 +735,7 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
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calcDmgMax = (long) Math.ceil(calcDmgMax * dmgBuff);
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}
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if (chr.getMapId() >= 914000000 && chr.getMapId() <= 914000500) {
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if (chr.getMapId() >= MapId.ARAN_TUTORIAL_START && chr.getMapId() <= MapId.ARAN_TUTORIAL_MAX) {
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calcDmgMax += 80000; // Aran Tutorial.
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}
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