Rename and clean up MapleClient
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@@ -20,7 +20,7 @@
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package net.server.channel.handlers;
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import client.Character;
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import client.MapleClient;
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import client.Client;
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import constants.game.GameConstants;
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import net.AbstractPacketHandler;
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import net.packet.InPacket;
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@@ -33,7 +33,7 @@ import tools.PacketCreator;
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public class FieldDamageMobHandler extends AbstractPacketHandler {
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@Override
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public final void handlePacket(InPacket p, MapleClient c) {
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public final void handlePacket(InPacket p, Client c) {
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int mobOid = p.readInt(); // packet structure found thanks to Darter (Rajan)
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int dmg = p.readInt();
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