Rename and clean up MapleLootManager
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@@ -45,7 +45,7 @@ import scripting.event.EventInstanceManager;
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import server.MapleStatEffect;
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import server.TimerManager;
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import server.life.LifeFactory.BanishInfo;
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import server.loot.MapleLootManager;
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import server.loot.LootManager;
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import server.maps.AbstractAnimatedMapleMapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObjectType;
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@@ -751,7 +751,7 @@ public class Monster extends AbstractLoadedLife {
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}
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}
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return MapleLootManager.retrieveRelevantDrops(this.getId(), lootChars);
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return LootManager.retrieveRelevantDrops(this.getId(), lootChars);
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}
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public Character killBy(final Character killer) {
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@@ -28,10 +28,9 @@ import java.util.LinkedList;
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import java.util.List;
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/**
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*
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* @author Ronan
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*/
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public class MapleLootManager {
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public class LootManager {
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private static boolean isRelevantDrop(MonsterDropEntry dropEntry, List<Character> players, List<LootInventory> playersInv) {
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int qStartAmount = 0, qCompleteAmount = 0;
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@@ -75,17 +74,19 @@ public class MapleLootManager {
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public static List<MonsterDropEntry> retrieveRelevantDrops(int monsterId, List<Character> players) {
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List<MonsterDropEntry> loots = MonsterInformationProvider.getInstance().retrieveEffectiveDrop(monsterId);
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if(loots.isEmpty()) return loots;
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if (loots.isEmpty()) {
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return loots;
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}
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List<LootInventory> playersInv = new LinkedList<>();
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for(Character chr : players) {
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for (Character chr : players) {
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LootInventory lootInv = new LootInventory(chr);
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playersInv.add(lootInv);
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}
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List<MonsterDropEntry> effectiveLoot = new LinkedList<>();
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for(MonsterDropEntry mde : loots) {
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if(isRelevantDrop(mde, players, playersInv)) {
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for (MonsterDropEntry mde : loots) {
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if (isRelevantDrop(mde, players, playersInv)) {
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effectiveLoot.add(mde);
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}
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}
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