Rename and clean up MapleMapObject
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@@ -33,8 +33,8 @@ import net.server.world.World;
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import server.life.positioner.PlayerNPCPodium;
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import server.life.positioner.PlayerNPCPositioner;
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import server.maps.AbstractMapObject;
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import server.maps.MapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import server.maps.MapleMapObjectType;
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import tools.DatabaseConnection;
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import tools.PacketCreator;
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@@ -553,7 +553,7 @@ public class PlayerNPC extends AbstractMapObject {
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private static PlayerNPC getPlayerNPCFromWorldMap(String name, int world, int map) {
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World wserv = Server.getInstance().getWorld(world);
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for (MapleMapObject pnpcObj : wserv.getChannel(1).getMapFactory().getMap(map).getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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for (MapObject pnpcObj : wserv.getChannel(1).getMapFactory().getMap(map).getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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PlayerNPC pn = (PlayerNPC) pnpcObj;
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if (name.contentEquals(pn.getName()) && pn.getScriptId() < 9977777) {
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@@ -617,7 +617,7 @@ public class PlayerNPC extends AbstractMapObject {
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for (Channel channel : Server.getInstance().getChannelsFromWorld(world)) {
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MapleMap m = channel.getMapFactory().getMap(map);
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for (MapleMapObject pnpcObj : m.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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for (MapObject pnpcObj : m.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC))) {
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PlayerNPC pn = (PlayerNPC) pnpcObj;
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m.removeMapObject(pnpcObj);
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m.broadcastMessage(PacketCreator.removeNPCController(pn.getObjectId()));
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